FREESLOT
SPR_LPLC
sfx_FHLPLC
S_LPLCIDLE

STATE S_LPLCIDLE
SpriteName = SPR_LPLC
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_LPLCIDLE

FOLLOWER
Name = Lamb_Plush
Icon = ICOFLPLC
Category = COTL_Crowns
HornSound = DSFHLPLC
DefaultColor = Crimson
Mode = FLOAT
Scale = 3*FRACUNIT/4
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 37*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 5*FRACUNIT
AngleLag = 7*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_LPLCIDLE
