FREESLOT
MT_MZPEDESTAL
S_MZPEDESTAL
SPR_MZPD

Object MT_MZPEDESTAL
#$Category Marble
#$Name Pedestal
#$Sprite MZPDA0
MapThingNum = 832
SpawnHealth = 1000
SpawnState = S_MZPEDESTAL
ReactionTime = 32
Radius = 16*FRACUNIT
Height = 32*FRACUNIT
Mass = 100
Flags = MF_SCENERY|MF_NOGRAVITY|MF_SOLID

State S_MZPEDESTAL
SpriteName = MZPD
SpriteFrame = 0
Duration = -1
Next = S_NULL