FREESLOT
MT_MZHOLDER
S_MZHOLDER
SPR_MZCN

Object MT_MZHOLDER
#$Category Marble
#$Name Flame Holder
#$Sprite MZCNA0
MapThingNum = 831
SpawnHealth = 1000
SpawnState = S_MZHOLDER
ReactionTime = 32
Radius = 16*FRACUNIT
Height = 32*FRACUNIT
Mass = 100
Flags = MF_SCENERY|MF_NOGRAVITY|MF_SOLID

State S_MZHOLDER
SpriteName = MZCN
SpriteFrame = FF_ANIMATE
Duration = -1
Var1 = 3
Var2 = 2
Next = S_NULL