FREESLOT
SPR_TROP
sfx_FHTROP
S_TROPIDLE

STATE S_TROPIDLE
SpriteName = SPR_TROP
SpriteFrame = FF_ANIMATE|A
Duration = -1
Var1 = 13 #no. of sprites (starts from 0)
Var2 = 1 #animation speed
Next = S_TROPIDLE

FOLLOWER
Name = trompo
Icon = ICOFTROP
Category = Cpack
HornSound = DSFHTROP
DefaultColor = red
Mode = FLOAT
Scale = 1*FRACUNIT/1
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 30*FRACUNIT
Height = 35*FRACUNIT
ZOffs = 50*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 4*FRACUNIT
BobSpeed = 50*FRACUNIT
HitConfirmTime = 1
RingTime = 1
IdleState = S_TROPIDLE
