freeslot("SKINCOLOR_COPYCOLOR") local colormap = {} local invertcolor = SKINCOLOR_WHITE addHook("ThinkFrame",do for player in players.iterate() if not (player.mo.color == SKINCOLOR_COPYCOLOR) colormap[1] = skincolors[player.mo.color].ramp[0] colormap[2] = skincolors[player.mo.color].ramp[1] colormap[3] = skincolors[player.mo.color].ramp[2] colormap[4] = skincolors[player.mo.color].ramp[3] colormap[5] = skincolors[player.mo.color].ramp[4] colormap[6] = skincolors[player.mo.color].ramp[5] colormap[7] = skincolors[player.mo.color].ramp[6] colormap[8] = skincolors[player.mo.color].ramp[7] colormap[9] = skincolors[player.mo.color].ramp[8] colormap[10] = skincolors[player.mo.color].ramp[9] colormap[11] = skincolors[player.mo.color].ramp[10] colormap[12] = skincolors[player.mo.color].ramp[11] colormap[13] = skincolors[player.mo.color].ramp[12] colormap[14] = skincolors[player.mo.color].ramp[13] colormap[15] = skincolors[player.mo.color].ramp[14] colormap[16] = skincolors[player.mo.color].ramp[15] skincolors[SKINCOLOR_COPYCOLOR] = { name = "Copycolor", ramp = colormap, invcolor = invertcolor, invshade = 9, chatcolor = V_WHITEMAP, accessible = true } end end end)