// Texture definitions generated by SLADE3
// on Tue Aug 15 19:07:43 2023

WallTexture "PGPXLWL", 128, 512
{
	Patch "PGICEPX1", 0, 384
	Patch "PGGRDPX1", 0, 0
	Patch "PGGRDPX1", 0, 128
	Patch "PGGRDPX1", 0, 256
}

WallTexture "PNGRWL1", 128, 512
{
	Patch "PGICEPX1", 0, 384
	Patch "PGGRDPX1", 0, 128
	Patch "PGGRDPX1", 0, 2
	Patch "PGPNGP2", 0, 256
}

WallTexture "PNGRWL2", 128, 512
{
	Patch "PGICEPX1", 0, 384
	Patch "PGGRDPX1", 0, 128
	Patch "PGGRDPX1", 0, 2
	Patch "PGPNGP7", 0, 256
}

WallTexture "PGWALS", 512, 2048
{
	Patch "PGWALIW2", 0, 0
	Patch "PGWALIW1", 0, 512
	Patch "PGWALIW1", 0, 1022
	Patch "PGWALIW1", 0, 1534
}

WallTexture "PGWALI", 512, 2048
{
	Patch "PGWALIW3", 0, 0
	Patch "PGWALIW1", 0, 512
	Patch "PGWALIW1", 0, 1022
	Patch "PGWALIW1", 0, 1534
}

// End of texture definitions
