Level DR_BigShot
LevelName = BIG SHOT
NoZone = true
TypeOfLevel = Battle
SkyTexture = ~151
PositionMusic = HYEVRY
Music = BIGSHT
AssociatedMusic = USEHER
Mobjscale = FRACUNIT/4
LightContrast = 64
LightAngle = 45
LobbySize = Medium
NoVisitNeeded = true
