Freeslot
SFX_APLEVR
SFX_APEXPL
MT_APRLEVU
S_APRLEVU
SPR_ARLU
MT_APRLEVD
S_APRLEVD
SPR_ARLD
MT_APRPLNT
S_APRPLNT
SPR_ARPL

Object MT_APRLEVU
#$Name AirportLeverUp
#$Sprite APRLEVU
#$Category Airport
MapThingNum = 8760
SpawnState = S_APRLEVU
Radius = 28*FRACUNIT 
Height = 28*FRACUNIT
Flags = MF_SCENERY
SpawnHealth = 1000

State S_APRLEVU
SpriteName = ARLU
SpriteFrame = A
SpriteSubNumber = FF_FULLBRIGHT


Object MT_APRLEVD
#$Name AirportLeverDown
#$Sprite APRLEVD
#$Category Airport
MapThingNum = 8761
SpawnState = S_APRLEVD
Radius = 28*FRACUNIT 
Height = 28*FRACUNIT
Flags = MF_SCENERY
SpawnHealth = 1000

State S_APRLEVD
SpriteName = ARLD
SpriteFrame = A
SpriteSubNumber = FF_FULLBRIGHT

Object MT_APRPLNT
#$Name AirportPlant
#$Sprite APRPLNT
#$Category Airport
MapThingNum = 8762
SpawnState = S_APRPLNT
Radius = 28*FRACUNIT 
Height = 28*FRACUNIT
Flags = MF_SCENERY
SpawnHealth = 1000

State S_APRPLNT
SpriteName = ARPL
SpriteFrame = A