freeslot("SKINCOLOR_VIRIDESCENT") skincolors[SKINCOLOR_VIRIDESCENT] = { name = "Viridescent", ramp = {112,122,133,133,124,124,124,124,124,124,124,136,135,135,135,135}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_FUNKY") skincolors[SKINCOLOR_FUNKY] = { name = "Funky", ramp = {0,208,210,32,32,202,202,202,202,202,202,182,182,182,181,181}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_ROSYMAP, accessible = true } freeslot("SKINCOLOR_JESTER") skincolors[SKINCOLOR_JESTER] = { name = "Jester", ramp = {1,80,82,81,84,64,64,74,74,52,52,33,203,182,181,181}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_COLDBLUE") skincolors[SKINCOLOR_COLDBLUE] = { name = "ColdBlue", ramp = {0,0,0,1,1,1,128,128,128,128,129,130,130,131,131,131}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_ICYMAP, accessible = true } freeslot("SKINCOLOR_SCARLET") skincolors[SKINCOLOR_SCARLET] = { name = "Scarlet", ramp = {0,208,210,211,213,215,239,28,28,29,29,30,30,30,31,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_CRIMSONMAP, accessible = true } freeslot("SKINCOLOR_MELTEDYELLOW") skincolors[SKINCOLOR_MELTEDYELLOW] = { name = "MeltedYellow", ramp = {0,80,82,72,73,75,92,245,93,248,94,238,27,29,31,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_BURNINGRED") skincolors[SKINCOLOR_BURNINGRED] = { name = "BurningRed", ramp = {0,81,83,72,74,35,37,38,40,41,43,45,46,47,30,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_PEPPERMINT") skincolors[SKINCOLOR_PEPPERMINT] = { name = "Peppermint", ramp = {0,0,0,0,0,208,32,35,37,39,41,43,45,45,47,47}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_WHITEMAP, accessible = true } freeslot("SKINCOLOR_DARKMATTER") skincolors[SKINCOLOR_DARKMATTER] = { name = "DarkMatter", ramp = {0,4,7,11,15,20,24,28,30,169,167,166,167,166,269,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_MALACHITE") skincolors[SKINCOLOR_MALACHITE] = { name = "Malachite", ramp = {31, 31, 31, 111, 111, 111, 110, 110, 110, 127, 126, 125, 124, 123, 122, 121}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_SPICYGREEN") skincolors[SKINCOLOR_SPICYGREEN] = { name = "SpicyGreen", ramp = {0,120,96,98,101,36,37,38,41,43,45,46,47,30,31,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_AQUAMARINE") skincolors[SKINCOLOR_AQUAMARINE] = { name = "Aquamarine", ramp = {0,0,0,0,0,135,136,136,137,137,138,138,139,254,31,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_CORNFLOWERMAP, accessible = true } freeslot("SKINCOLOR_HELIOTROPE") skincolors[SKINCOLOR_HELIOTROPE] = { name = "Heliotrope", ramp = {0,4,170,194,195,196,196,196,197,198,198,199,27,28,30,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_PURPLEMAP, accessible = true } freeslot("SKINCOLOR_NEONBLUE") skincolors[SKINCOLOR_NEONBLUE] = { name = "NeonBlue", ramp = {0,145,147,149,151,31,31,31,31,31,31,31,31,31,31,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLACKMAP, accessible = true } freeslot("SKINCOLOR_YELLOWISHBLUE") skincolors[SKINCOLOR_YELLOWISHBLUE] = { name = "YellowishBlue", ramp = {0,81,83,72,188,72,188,92,136,151,153,155,156,157,159,235}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_HAZE") skincolors[SKINCOLOR_HAZE] = { name = "Haze", ramp = {0,145,170,135,136,136,172,137,137,174,175,139,139,29,31,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_LEAF") skincolors[SKINCOLOR_LEAF] = { name = "Leaf", ramp = {0,89,65,189,190,190,191,191,191,79,79,238,239,110,111,31}, invcolor = SKINCOLOR_ORANGE, invshade = 9, chatcolor = V_GREENMAP, accessible = true } freeslot("SKINCOLOR_STRAWBERRY") skincolors[SKINCOLOR_STRAWBERRY] = { name = "Strawberry", ramp = {208,209,210,32,34,34,215,215,207,63,71,46,47,29,30,31}, invcolor = SKINCOLOR_ORANGE, invshade = 5, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_SPICE") skincolors[SKINCOLOR_SPICE] = { name = "Spice", ramp = {81,84,189,66,67,58,60,41,42,44,71,46,47,28,29,31}, invcolor = SKINCOLOR_ORANGE, invshade = 3, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_VOLCANO") skincolors[SKINCOLOR_VOLCANO] = { name = "Volcano", ramp = {80,50,53,56,38,40,207,251,25,26,27,28,29,30,31,31}, invcolor = SKINCOLOR_VOLCANO, invshade = 3, chatcolor = V_ORANGEMAP, accessible = true } freeslot("SKINCOLOR_VANILLA") skincolors[SKINCOLOR_VANILLA] = { name = "Vanilla", ramp = {0,0,1,1,2,208,208,48,5,6,7,240,240,86,242,243}, invcolor = SKINCOLOR_ORANGE, invshade = 5, chatcolor = V_WHITEMAP, accessible = true } freeslot("SKINCOLOR_POPCORN") skincolors[SKINCOLOR_POPCORN] = { name = "Popcorn", ramp = {0,0,80,81,48,218,240,241,14,16,17,18,20,22,24,29}, invcolor = SKINCOLOR_ORANGE, invshade = 3, chatcolor = V_YELLOWMAP, accessible = true } freeslot("SKINCOLOR_PLATINUM") skincolors[SKINCOLOR_PLATINUM] = { name = "Platinum", ramp = {0,0,1,1,144,144,145,7,11,142,142,137,138,158,253,254}, invcolor = SKINCOLOR_ORANGE, invshade = 7, chatcolor = V_WHITEMAP, accessible = true } freeslot("SKINCOLOR_COTTONCANDY") skincolors[SKINCOLOR_COTTONCANDY] = { name = "CottonCandy", ramp = {1,252,176,176,145,131,132,134,135,136,137,138,138,139,139,254}, invcolor = SKINCOLOR_ORANGE, invshade = 3, chatcolor = V_BLUEMAP, accessible = true } freeslot("SKINCOLOR_CLARET") skincolors[SKINCOLOR_CLARET] = { name = "Claret", ramp = skincolors[SKINCOLOR_SALMON].ramp, invcolor = SKINCOLOR_CYAN, invshade = 3, chatcolor = V_REDMAP, accessible = true } freeslot("SKINCOLOR_POWDER") skincolors[SKINCOLOR_POWDER] = { name = "Powder", ramp = {0,0,1,1,1,2,145,145,161,161,161,162,162,163,165,165}, invcolor = SKINCOLOR_CARBON, invshade = 1, chatcolor = V_AZUREMAP, accessible = true } freeslot("SKINCOLOR_QUARTZITE") skincolors[SKINCOLOR_QUARTZITE] = { name = "Quartzite", ramp = {3,4,5,7,8,242,243,244,245,247,248,248,249,251,239,31}, invcolor = SKINCOLOR_WHITE, invshade = 1, chatcolor = V_GRAYMAP, accessible = true } M_MoveColorAfter(SKINCOLOR_VIRIDESCENT,SKINCOLOR_CORNFLOWER) M_MoveColorAfter(SKINCOLOR_FUNKY,SKINCOLOR_DUSK) M_MoveColorAfter(SKINCOLOR_JESTER,SKINCOLOR_BLUE) M_MoveColorAfter(SKINCOLOR_COLDBLUE,SKINCOLOR_ICY) M_MoveColorAfter(SKINCOLOR_SCARLET,SKINCOLOR_CRIMSON) M_MoveColorAfter(SKINCOLOR_MELTEDYELLOW,SKINCOLOR_YELLOW) M_MoveColorAfter(SKINCOLOR_DARKMATTER,SKINCOLOR_JET) M_MoveColorAfter(SKINCOLOR_BURNINGRED,SKINCOLOR_VIRIDESCENT) M_MoveColorAfter(SKINCOLOR_MALACHITE,SKINCOLOR_BURNINGRED) M_MoveColorAfter(SKINCOLOR_SPICYGREEN,SKINCOLOR_MALACHITE) M_MoveColorAfter(SKINCOLOR_AQUAMARINE,SKINCOLOR_SPICYGREEN) M_MoveColorAfter(SKINCOLOR_HELIOTROPE,SKINCOLOR_AQUAMARINE) M_MoveColorAfter(SKINCOLOR_NEONBLUE,SKINCOLOR_HELIOTROPE) M_MoveColorAfter(SKINCOLOR_YELLOWISHBLUE,SKINCOLOR_NEONBLUE) M_MoveColorAfter(SKINCOLOR_HAZE,SKINCOLOR_PURPLE) M_MoveColorAfter(SKINCOLOR_LEAF,SKINCOLOR_GREEN) M_MoveColorAfter(SKINCOLOR_STRAWBERRY,SKINCOLOR_RED) M_MoveColorAfter(SKINCOLOR_SPICE,SKINCOLOR_ORANGE) M_MoveColorAfter(SKINCOLOR_VOLCANO,SKINCOLOR_STRAWBERRY) M_MoveColorAfter(SKINCOLOR_POPCORN,SKINCOLOR_GOLD) M_MoveColorAfter(SKINCOLOR_COTTONCANDY,SKINCOLOR_PINK) M_MoveColorAfter(SKINCOLOR_PLATINUM,SKINCOLOR_WHITE) M_MoveColorAfter(SKINCOLOR_CLARET,SKINCOLOR_STRAWBERRY) M_MoveColorAfter(SKINCOLOR_QUARTZITE,SKINCOLOR_BLACK) M_MoveColorAfter(SKINCOLOR_POWDER,SKINCOLOR_BEIGE)