FREESLOT
MT_DINNER
S_DINNER
SPR_DINR
sfx_dinr

Object MT_DINNER
MapThingNum = -1
SpawnState = S_DINNER
SpawnHealth = 1
Painchance = 200
SeeSound = sfx_dinr
ReactionTime = 32
DeathState = S_TNTBARREL_EXPL1
DeathSound = sfx_none
SPEED = 105*FRACUNIT
RADIUS = 8*FRACUNIT
HEIGHT = 16*FRACUNIT
DispOffset = 0
Mass = 100
Damage = 0
Flags = MF_MISSILE|MF_NOBLOCKMAP|MF_NOGRAVITY

FRAME S_DINNER
SPRITENAME = DINR
SPRITEFRAME = A
DURATION = 1
NEXT = S_DINNER
VAR1 = 0
VAR2 = 0