
FREESLOT
SFX_TPSEC
SFX_TPFINA
SFX_FANTAS
SFX_FANTGO
SFX_STARSC
SFX_GBSEC
SFX_GBFINA

Level CUB_SpiralHill
LevelName = Spiral Hill
ZoneTitle = Circuit
TypeofLevel = Race
NumLaps = 3
SkyTexture = ~153
PositionMusic = CASSRT
Music = SPIHC1,SPIHC2
Followers = Chao,Flicky
Mobjscale = FRACUNIT/3
LightContrast = 10
NoVisitNeeded = True
Hidden = False

Level CUB_MonkeyTarget
LevelName = Monkey
ZoneTitle = Target
TypeOfLevel = Race
NumLaps = 3
SkyTexture = MTSKY01
SkyboxScale = 48
PositionMusic = POSTNM
Music = MONKI1,MONKI2,MONKI3
Mobjscale = FRACUNIT/4
LightContrast = 64
LightAngle = 45
NoVisitNeeded = True
Hidden = False

Level CUB_SapphireMountain
LevelName = Sapphire
ZoneTitle = Mountain
TypeofLevel = Race
NumLaps = 2
SkyTexture = ~136
SkyboxScale = 32
PositionMusic = CASINT
Music = SAPMTN
Mobjscale = FRACUNIT/3
Weather = PRECIP_BLIZZARD
LightContrast = 10
NoVisitNeeded = True
Hidden = False

Level CUB_TetrisPalace
LevelName = Tetromino
ZoneTitle = Palace
NoVisitNeeded = True
TypeofLevel = Race
NumLaps = 3
SkyTexture = SKYTINKR
Followers = Chao,Has Bean,Flicky
PositionMusic = CASINT
Music = TETPL1,TETGB3
EncoreMusic = TETGB1
AssociatedMusic = TETPL2,TETPL3,TETGB2
Mobjscale = FRACUNIT/4
LightContrast = 10
LightAngle = 45
Hidden = False

Level CUB_StarmineSpeedway
LevelName = Starmine
ZoneTitle = Speedway
TypeofLevel = Race
NumLaps = 6
LapsPerSection = 2
SkyTexture = ~254
SkyboxScale = 64
PositionMusic = CASFIN
Music = STARM1,STARM2
Mobjscale = FRACUNIT/3
LightAngle = 45
LightContrast = 48
NoVisitNeeded = True
Hidden = False

Level CAS_EmotionEngineMemory
MenuTitle = Memory
LevelName = Emotion Engine
NoZone = True
Act = 2
SectionRace = True
NoVisitNeeded = True
TypeOfLevel = Special
MobjScale = 1*FRACUNIT/4
SkyBoxScale = 0
SkyTexture = EMOSKY
NumLaps = 1
LightAngle = 270
Music = EMOENG
AssociatedMusic = EECGET
LightContrast = 80
Lua.CustomEmeraldSprite = SPR_EEPS
Lua.CustomEmeraldColor = BLUE
Lua.NoEmeraldOverlay = True
