
Freeslot
MT_CAS_PENGUINATOR
S_CAS_PENGUINATOR1
S_CAS_PENGUINATOR2
SPR_PENG

Object MT_CAS_PENGUINATOR
#$Name Penguinator
#$Sprite PENGA1
#$Category Badniks
MapThingNum = 1498
SpawnState = S_CAS_PENGUINATOR1
SeeState = S_CAS_PENGUINATOR2
Radius = 32*FRACUNIT
Height = 64*FRACUNIT
SpawnHealth = 1000
ReactionTime = 8
PainChance = 200
Speed = 2
Mass = 100
Flags = MF_SPECIAL|MF_ENEMY|MF_NOHITLAGFORME|MF_PAIN|MF_DONTENCOREMAP

State S_CAS_PENGUINATOR1
SpriteName = SPR_PENG
SpriteFrame = FF_FULLBRIGHT|A
Duration = 1
Action = A_Thrust
Var1 = 5
Var2 = 1
Next = S_CAS_PENGUINATOR1