Object MT_CARRYCATS
SpawnState = S_CARRYCATS
MapThingNum = 19584
SpawnHealth = 1
ReactionTime = 0
Speed = 40*FRACUNIT
Radius = 25*FRACUNIT
Height = 20*FRACUNIT
Flags = MF_SPECIAL

State S_CARRYCATS
SpriteName = CCAT
SpriteFrame = A
Duration = -1
Next = S_CARRYCATS