FREESLOT
MT_STEREO
S_STEREO
S_STEREO2
SPR_STXM
sfx_nhoaso

Object MT_STEREO
MapThingNum = 4000
#$Name Stereo
#$Category Stereo Easteregg
#$Sprite STXMA0
SpawnState = S_STEREO
SpawnHealth = 5000
Radius = 32*FRACUNIT
Height = 32*FRACUNIT
Mass = 100
Flags = MF_NOGRAVITY|MF_SCENERY

State S_STEREO
SpriteName = STXM
SpriteFrame = A
Duration = 3
Next = S_STEREO2

State S_STEREO2
SpriteName = STXM
SpriteFrame = A
Duration = 3
Next = S_STEREO