FREESLOT
SPR_NTGD
sfx_FHNTGD
S_NTGDIDLE

STATE S_NTGDIDLE
SpriteName = SPR_NTGD
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 4 #animation speed
Next = S_NTGDIDLE

FOLLOWER
Name = NightGuard
Icon = ICOFNTGD
Category = BonanzaBros
HornSound = DSFHNTGD
DefaultColor = mint
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 1*FRACUNIT
ZOffs = 32*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = TICRATE*1
IdleState = S_NTGDIDLE
