//the code addHook("PlayerThink", function(player) player.charflags = $|SF_DASHMODE if player.dashmode >= 3*TICRATE then player.powers[pw_strong] = STR_WALL|STR_PUNCH|STR_SPIKE elseif player.dashmode < 3*TICRATE then player.powers[pw_strong] = STR_NONE end end)