Maincfg
Gamedata = Customtracks.dat

LEVEL 97
LevelName = Spring Raceway
SubTitle = Thunder Cup 1
TypeOfLevel = Race
NumLaps = 3
RecordAttack = true
SkyNum = 40
NoZone = true
Music = MAP97
NextLevel = 1

LEVEL DQ
LevelName = Spring Circuit
SubTitle = MAP HELL
TypeOfLevel = Race
NumLaps = 3
RecordAttack = true
SkyNum = 40
Hidden = true
NoZone = true
Music = MAPDQ
NextLevel = 1

LEVEL DR
LevelName = Sunset Beach
SubTitle = Thunder Cup 2
TypeOfLevel = Race
NumLaps = 2
RecordAttack = true
SkyNum = 2
NoZone = true
Music = MAPDR
NextLevel = 1
lua.speedpadstoring = true

LEVEL 99
LevelName = Moonlight City
SubTitle = Thunder Cup 3
TypeOfLevel = Race
NumLaps = 2
RecordAttack = true
SkyNum = 1100
NoZone = true
Music = MAP99
NextLevel = 1
Lua.yeldiag_vforce = 26
Lua.yeldiag_hforce = 26
Lua.reddiag_vforce = 37
Lua.reddiag_hforce = 32

LEVEL LN
LevelName = Seaside Hill
SubTitle = Thunder Cup 4
TypeOfLevel = Race
NumLaps = 2
RecordAttack = true
SkyNum = 1300
NoZone = true
Music = MAPLN
NextLevel = 1
Lua.grediag_vforce = 12
Lua.grediag_hforce = 12
Lua.reddiag_vforce = 24
Lua.reddiag_hforce = 36
Lua.yeldiag_vforce = 16
Lua.yeldiag_hforce = 16