FREESLOT
SPR_STNK
sfx_FHSTNK
S_STNKIDLE
S_STNKFOLLOW

STATE S_STNKIDLE
SpriteName = SPR_STNK
SpriteFrame = A|FF_ANIMATE
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 17 #animation speed
Next = S_STNKIDLE

STATE S_STNKFOLLOW
SpriteName = SPR_STNK
SpriteFrame = C|FF_ANIMATE
Duration = -1
Var1 = 1 #no. of sprites (starts from 0)
Var2 = 17 #animation speed
Next = S_STNKFOLLOW

FOLLOWER
Name = Stinky
Icon = ICOFSTNK
Category = bepiFollowers
HornSound = DSFHSTNK
DefaultColor = lime
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 0*FRACUNIT
HorzLag = 3*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 0*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = TICRATE*1
IdleState = S_STNKIDLE
FollowState = S_STNKFOLLOW
