FREESLOT
SPR_POUB
sfx_FHPOUB
S_POUBIDLE

STATE S_POUBIDLE
SpriteName = SPR_POUB
SpriteFrame = A
Duration = -1
Var1 = 0 #no. of sprites (starts from 0)
Var2 = 35 #animation speed
Next = S_POUBIDLE

FOLLOWER
Name = Baby_Pou
Icon = ICOFPOUB
Category = bepiFollowers
HornSound = DSFHPOUB
DefaultColor = brown
Mode = GROUND
Scale = 1*FRACUNIT
BubbleScale = 0*FRACUNIT
AtAngle = 230
Distance = 40*FRACUNIT
Height = 32*FRACUNIT
ZOffs = 0*FRACUNIT
HorzLag = 6*FRACUNIT
VertLag = 6*FRACUNIT
AngleLag = 8*FRACUNIT
BobAmp = 6*FRACUNIT
BobSpeed = 70*FRACUNIT
HitConfirmTime = TICRATE*1
IdleState = S_POUBIDLE
