# Sol and Spiker belong to IvoYaridovich #

Freeslot
#MT_BADNIKSOL
#S_SOLPATROL
SPR_OSOL
SPR_SOLF
#MT_SOLFIRE
#S_SOLFIRE
MT_SPIKERBADNIK
S_SPIKERBADNIK
SPR_CLBD

State S_SOLPATROL
SpriteName = OSOL
SpriteFrame = A
Duration = -1
Next = S_SOLPATROL

State S_SOLFIRE
SpriteName = SOLF
SpriteFrame = A
Var1 = 1
Duration = -1
Next = S_SOLFIRE

Object MT_SPIKERBADNIK
#$name Spiker
#$Sprite CLBDA0
#$Category Badniks
MapThingNum = 3815
SpawnState = S_SPIKERBADNIK
Radius = 12*FRACUNIT 
Height = 104*FRACUNIT
Flags = MF_SCENERY
SpawnHealth = 1000

State S_SPIKERBADNIK
SpriteName = CLBD
SpriteFrame = A
Duration = -1