Freeslot
MT_C_MOSSMAN
S_C_MOSSMAN
SPR_MSMN
MT_C_SUNFLOWER
S_C_SUNFLOWER
SPR_BSNF

Object MT_C_MOSSMAN
#$Category Baldi objects
#$Name Mr. Mossman
#$Sprite MSMNA0
MapThingNum = 3213
SpawnState = S_C_MOSSMAN
Radius = 10*FRACUNIT
Height = 30*FRACUNIT
Flags = MF_NOTHINK|MF_NOGRAVITY

State S_C_MOSSMAN
SpriteName = MSMN

Object MT_C_SUNFLOWER
#$Category Baldi objects
#$Name Sunflower
#$Sprite BSNFA0
MapThingNum = 3214
SpawnState = S_C_SUNFLOWER
Radius = 10*FRACUNIT
Height = 30*FRACUNIT
Flags = MF_NOTHINK|MF_NOGRAVITY

State S_C_SUNFLOWER
SpriteName = BSNF