MainCfg
TitleMap = 99
NumDemos = 0
GameData = s_asfaee.dat

LoopTitle = true

Level 1
Levelname = Cubic Sweep
Act = 1
Music = GFR1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 2
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter One
PreCutsceneNum = 1
Forcecharacter = Tails

Level 2
Levelname = Cubic Climb
Act = 2
Music = GFR2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 3
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SubTitle = We live in a Society.
SelectHeading = Chapter One
PreCutsceneNum = 2
Forcecharacter = Sonic

Level 3
Levelname = Cubic clone
Act = 3
Music = GFR3
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 4
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
Countdown = 60
LevelFlags = 128
StartRings = 10
Weather = 3
SubTitle = Literally twinning!
SelectHeading = Chapter One
CutsceneNum = 3
Forcecharacter = Sonic

Level 4
Levelname = Machinery Madness
Act = 4
Music = THZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 5
SkyNum = 4
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Two
Forcecharacter = Sonic

Level 5
Levelname = Machinery Madness
Act = 5
Music = THZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 6
SkyNum = 6
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Two
Forcecharacter = Sonic


Level 6
Levelname = Mad Manufactory
Act = 6
Music = THZ3
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 7
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
WarningTitle = true
StartRings = 10
Countdown = 120
SelectHeading = Chapter Two
Forcecharacter = Sonic


Level 7
Levelname = Sirena Beach Hotel
SubTitle = Turn on OpenGL here and relax!
Act = 7
Music = SBH
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 8
SkyNum = 3
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Three
StartRings = 10
Forcecharacter = Tails


Level 8
Levelname = Cluttered Cavern
SubTitle = Escape through the fiery pit!
Act = 8
Music = DSZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 9
SkyNum = 3
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Three
Forcecharacter = Tails

Level 9
Levelname = Desert Dune-asty
WarningTitle = true
SubTitle = Fly me to the moon...
Act = 9
Music = PMDSD
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 10
SkyNum = 8
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
Countdown = 144
WarningTitle = true
StartRings = 10
SelectHeading = Chapter Three
Forcecharacter = Tails


Level 10
Levelname = Desert Dash
SubTitle = Only climb where you must.
Act = 10
Music = CEZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 11
SkyNum = 10
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
sfx_rocks1 = SFX_ROCK
sfx_rocks2 = SFX_ROCK
sfx_rocks3 = SFX_ROCK
sfx_rocks4 = SFX_ROCK
SelectHeading = Chapter Four
Forcecharacter = Knuckles


Level 11
Levelname = Flying Wheelchair Man
SubTitle = He do be looking cute tho...
Act = 11
Music = CEZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 12
SkyNum = 11
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Four
Forcecharacter = Knuckles


Level 12
Levelname = Pain Train
SubTitle = One way ticket
Act = 12
Music = MAP12
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 13
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
StartRings = 10
SelectHeading = Chapter Five
Forcecharacter = Sonic


Level 13
Levelname = Square City
SubTitle = The government banned cars.
Act = 13
Music = SQC
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 14
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Five
Forcecharacter = Sonic


Level 14
Levelname = Square City rooftops
SubTitle = Don't mind the lava lol
Act = 14
Music = SQC3
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 15
SkyNum = 13
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
Countdown = 78
WarningTitle = true
StartRings = 10
SpeedMusic = true
SelectHeading = Chapter Five
Forcecharacter = Sonic


Level 15
Levelname = Ominous boringness
SubTitle = Pretty quiet here.
Act = 15
Music = Sky1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 16
SkyNum = 2
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Six
CutsceneNum = 4
Forcecharacter = Tails

Level 16
Levelname = Drenched Dugout
SubTitle = Can't climb on black!
Act = 16
Music = WH
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 17
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Seven
Forcecharacter = Knuckles


Level 17
Levelname = Forfeited Factory
SubTitle = The crushers align. Go fast!
Act = 17
Music = FFL1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 18
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Seven
CutsceneNum = 5
Forcecharacter = Knuckles

Level 18
Levelname = Forfeited Factory
SubTitle = It all returns to nothing.
Act = 18
Music = Lol2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 19
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
Countdown = 120
SelectHeading = Chapter Seven
Forcecharacter = Knuckles


Level 19
Levelname = Rerun site
SubTitle = What's worth doing once...
Act = 19
Music = RRS
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 20
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Eight
CutsceneNum = 6
Forcecharacter = Sonic
Forcecharacter = Sonic

Level 20
Levelname = Rattenschacht
Act = 20
Music = RAT
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 21
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Nine
Forcecharacter = Tails


Level 21
Levelname = Gravity Shenanigans
Act = 21
Music = GS1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 22
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Nine
PreCutsceneNum = 10
Forcecharacter = Knuckles


Level 22
Levelname = Final Judgement
SubTitle = Abuse the fireshield!
Act = 22
Music = FJ
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 23
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Chapter Nine
Forcecharacter = Sonic


Level 23
Levelname = Dr. Kekman
SubTitle = Sorry for the blatant ripoff!
Act = 23
Music = DK
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = CREDITS
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
BonusType = Boss
WarningTitle = true
StartRings = 10
SelectHeading = Chapter Ten
CutsceneNum = 7
Forcecharacter = Sonic

Level 24
Levelname = Amy's absence
SubTitle = Press the 4 buttons!
Act = 0
NoZone = true
Music = AMY1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 25
Skynum = 1
RecordAttack = true
SkyboxScale = 64
NoZone = true
FlickyList = Bluebird,Chipmunk
StartRings = 10
NoReload = true
SelectHeading = Bonus chapter
PreCutsceneNum = 8
LevelSelect = 0
Forcecharacter = Amy

Level 25
Levelname = YOU ARE NOT SONIC
SubTitle = DIE AT MY HANDS
NoZone = true
Act = 0
Music = AVM1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 27
SkyNum = 40
RecordAttack = true
LevelSelect = 0
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Bonus chapter
CutsceneNum = 9
Forcecharacter = Amy

Level 26
Levelname = Evanescence
SubTitle = Breathe with the steps.
Act = 69
Music = MET1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 1
SkyNum = 22
RecordAttack = false
LevelSelect = 0
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk


Level 27
Levelname = Gravity Shenanigans
Act = 21
Music = GS1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 22
SkyNum = 1
RecordAttack = false
LevelSelect = 0
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk

Level 51
Levelname = Kinda green here
Act = 1
Music = GFZ1
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 52
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SelectHeading = Old stages

Level 52
Levelname = Still very green
Act = 2
Music = GFZ2
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 53
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
SubTitle = We live in a Society.
SelectHeading = Old Stages

Level 53
Levelname = Get real, son
Act = 3
Music = GFZ3
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = 4
SkyNum = 1
RecordAttack = true
LevelSelect = 1
SaveGame = true
SkyboxScale = 64
FlickyList = Bluebird,Chipmunk
Countdown = 60
LevelFlags = 128
StartRings = 10
Weather = 3
SubTitle = I'd go fast if I were you!
SelectHeading = Old Stages

Cutscene 1
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT1
Pic1Hires = true
Pic1Duration = 1000
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM2
MusicLoop = true
SceneText = 
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Cutscene 1
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT1
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM2
MusicLoop = true
SceneText = 
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Cutscene 2
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT2
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM3
MusicLoop = true
SceneText = 
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Cutscene 2
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT2
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM3
MusicLoop = true
SceneText = 
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Cutscene 3
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT3
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM1
MusicLoop = true
SceneText = 
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Cutscene 3
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT3
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM1
MusicLoop = true
SceneText = 
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Cutscene 4
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT4
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM4
MusicLoop = true
SceneText = 
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Cutscene 4
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT4
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM4
MusicLoop = true
SceneText = 
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Cutscene 5
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT5
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM5
MusicLoop = true
SceneText = 
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Cutscene 5
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT5
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM5
MusicLoop = true
SceneText = 
#


Cutscene 6
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT6
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM6
MusicLoop = true
SceneText = 
#

Cutscene 6
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT6
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM6
MusicLoop = true
SceneText = 
#


Cutscene 7
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT7
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM7
MusicLoop = true
SceneText = 
#

Cutscene 7
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT7
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CM7
MusicLoop = true
SceneText = 
#

Cutscene 8
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT8
Pic1Hires = true
Pic1Duration = 1000
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = ORZ1
MusicLoop = true
SceneText = 
#

Cutscene 8
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT8
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = ORZ1
MusicLoop = true
SceneText = 
#

Cutscene 9
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT9
Pic1Hires = true
Pic1Duration = 1000
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CRA1
MusicLoop = false
SceneText = 
#

Cutscene 9
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT9
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = CRA1
MusicLoop = false
SceneText = 
#

Cutscene 10
NumScenes 2
Scene 1
NumberOfPics = 1
Pic1Name = CUT10
Pic1Hires = true
Pic1Duration = 1000
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = MAR1
MusicLoop = false
SceneText = 
#

Cutscene 10
NumScenes 2
Scene 2
NumberOfPics = 1
Pic1Name = CUT10
Pic1Hires = true
Pic1Duration = 700
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 8
Music = MAR1
MusicLoop = false
SceneText = 
#


Clear Emblems
Clear ExtraEmblems
Clear Unlockables
Clear ConditionSets

Unlockable 1
Type = RecordAttack
ConditionSet = 1
NoCecho = true
NoChecklist = true

ConditionSet 1
Condition1 = MapBeaten 1 #exchange this for the map number of the first map in your pack