MainCfg
GameData = antestation.dat

Clear All

Unlockable 1
Name = N/A.
Objective = N/A.
Type = EmblemHints
ConditionSet = -1

Unlockable 2
Name = N/A.
Objective = N/A.
Type = ItemFinder
ConditionSet = -1

Unlockable 23
Type = None
Name = Amy Rose
ConditionSet = -1

Unlockable 4
Type = None
Name = Fang
ConditionSet = -1

Unlockable 3
Type = None
Name = Metal Sonic
ConditionSet = -1

Unlockable 6
Type = RecordAttack
Name = Record Attack
ConditionSet = -1

Unlockable 7
Type = Pandora
Name = Pandora's Box
ConditionSet = -1

Level 01
LevelName = Ante-Station
Keywords = THEZONETHATDOESALLTHEFLIPPYSHIT
Subtitle = ~*defy euclidean space*~
Music = ANTE
TypeOfLevel = Singleplayer,Co-op,Competition,Race
NextLevel = EVALUATION
SkyNum = 1010
RecordAttack = True
LevelSelect = 1
PreCutsceneNum = 1

Emblem 1
Hint = Nah, I don't feel like\\playing the level today.\\Maybe later...
Type = Global
Tag = 201
MapNum = 01
Sprite = I
Color = SKINCOLOR_NEON

Emblem 2
Hint = You see it earlier in the stage\\But you can't get it until later\\Hmmmmmmmmm..........
Type = Global
Tag = 202
MapNum = 01
Sprite = K
Color = SKINCOLOR_NEON

Emblem 3
Hint = I WANNA FLY HIGHHHHHH!!!\\SO I CHEAT THE\\SYSTEM TO GET-THAT EMB~LEM!!!!!
Type = Global
Tag = 203
MapNum = 01
Sprite = V
Color = SKINCOLOR_NEON

Emblem 4
Hint = Head into the dark,\\Regain the 3rd dimension,\\Find the rings.
Type = Global
Tag = 204
MapNum = 01
Sprite = M
Color = SKINCOLOR_NEON

Emblem 5
Hint = Falling down a narrow shaft,\\Try stopping yourself at the last minute!\\Fly-ers or Climbers recommended.
Type = Global
Tag = 205
MapNum = 01
Sprite = E
Color = SKINCOLOR_NEON

Cutscene 1
NumScenes 4
Scene 1
NumberOfPics = 1
Pic1Name = BLCKSCRN
Pic1Hires = False
Pic1Duration = 1950
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 20
Music = MP_WTR
MusicLoop = True
SceneText = \A9
Ey. Twins here.
Before we begin, this map has a few
disclaimers you should probably pay
attention to.

Press [SPIN] to continue.....
#
 
Scene 2
NumberOfPics = 1
Pic1Name = BLCKSCRN
Pic1Hires = false
Pic1Duration = 1950
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 20
Music = MP_WTR
MusicLoop = true
SceneText = \A9
This stage uses visual portals for
various effects. Said visual portals
are only available in SOFTWARE mode.

Visual portals are also very buggy.
maxportals 3-4 is recommended.
maxportals 5+ *will* crash your game
and take up memory.
There are also other ways this stage can
crash, but only in software mode.
For your safety: DON'T THOKSPAM AT
THE BEGINNING OF THE STAGE;
That is the most consistent crash in this
stage.
#
 
Scene 3
NumberOfPics = 1
Pic1Name = BLCKSCRN
Pic1Hires = false
Pic1Duration = 1950
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 20
Music = MP_WTR
MusicLoop = true
SceneText = \A9
Other things to note:
AI does not work, but you can get
around this with BuddyEX.
Custom characters may break during this stage.
Some other jank things may happen also.
If you're scared of crashes, then switch to
OpenGL.#
 
Scene 4
NumberOfPics = 1
Pic1Name = BLCKSCRN
Pic1Hires = false
Pic1Duration = 1950
Pic1XCoord = 0
Pic1YCoord = 0
TextXPos = 8
TextYPos = 20
Music = MP_WTR
MusicLoop = true
SceneText = \A9
Thanks for choosing this stage.
I hope you enjoy it~
If you find any bugs or issues,
or just wanna leave some feedback on
the stage itself, DM or ping me.

Discord: Twins'R'Okay5238
SRB2MB:  Twins'R'Okay

- Twins'R'Okay(Also known as Twins'R'Epic)
\A5
Press [SPIN] to proceed to the stage already.....
# 