#lazor
FREESLOT
MT_OLD_LAZER
S_LAZERMISSLE
S_SOUNDPLAYER
SPR_GMIS

Thing MT_OLD_LAZER
MAPTHINGNUM = 4091
SPAWNSTATE = S_LAZERMISSLE
SPAWNHEALTH = 1000
SEESOUND = sfx_PEW
REACTIONTIME = 8
DEATHSTATE = S_SOUNDPLAYER
DEATHSOUND = sfx_POW
XDEATHSTATE = 0
SPEED = 1310720
RADIUS = 720896
HEIGHT = 524288
MASS = 100
DAMAGE = 20
FLAGS = MF_NOBLOCKMAP|MF_NOGRAVITY|MF_MISSILE

FRAME S_LAZERMISSLE
SPRITENUMBER = SPR_GMIS
SPRITESUBNUMBER = 0
DURATION = 1
NEXT = S_LAZERMISSLE
ACTION A_SmokeTrailer
VAR1 = MT_SMOKE
VAR2 = 0

State S_SOUNDPLAYER
SpriteName = null
SpriteFrame = 0
Duration = 35
Next = S_NULL
Action = none
Var1 = 0
Var2 = 0