addHook("PlayerThink", function(p)
	if p.mo.skin == "alm"
	and p.speed >= 13*FRACUNIT
	and P_IsObjectOnGround(p.mo)
	and p.mo.state == S_PLAY_SLIDE
		P_SpawnSkidDust(p, 13*FRACUNIT, sfx_s3k7e)
	end
end)