--Map Related Lua
local signstable = {}

--[[freeslot(
"MT_COLORED_CC_SIGN"
)]]

local function BrightArrows()
	if not mapheaderinfo[gamemap].brightsigns or leveltime <= 0 return end
	for _,i in ipairs(signstable) do
		i.frame = $1|FF_FULLBRIGHT
	end
end


addHook("ThinkFrame",BrightArrows)


addHook("MapLoad", function(n)
	if mapheaderinfo[gamemap].brightsigns
		signstable = {}
		for mo in thinkers.iterate("mobj")
			if mo.type == MT_COLORED_CC_SIGN or mo.type ==  MT_SD2_INVINC
				table.insert(signstable,mo)
			end
		end
	end
end)