Freeslot
MT_Tomogachi_Sonic
S_Tomogachi_Sonic
SPR_TSON
MT_Mario_Statue
S_Mario_Statue
SPR_GMAR
MT_ZBAMBABAR
S_ZBAMBABAR
SPR_ZAMB
sfx_SPEDUP
sfx_HOLE

Object MT_Tomogachi_Sonic
MapThingNum = 2365
SpawnState = S_Tomogachi_Sonic
Flags = MF_SCENERY

State S_Tomogachi_Sonic
SpriteName = TSON
SpriteFrame = A|FF_ANIMATE
Var1 = 7
Var2 = 4
Duration = -1

Object MT_Mario_Statue
MapThingNum = 2366
SpawnState = S_Mario_Statue
Flags = MF_SCENERY

State S_Mario_Statue
SpriteName = GMAR
SpriteFrame = A
Duration = -1

Object MT_ZBAMBABAR
MapThingNum = 2367
SpawnState = S_ZBAMBABAR
Flags = MF_SCENERY

State S_ZBAMBABAR
SpriteName = ZAMB
SpriteFrame = A
Duration = -1