Greetings!

Can't say I didn't expect people to peek in here. I originally planned to have just one script
done, but then the idea for the second one struck as I was finishing MapUtils... so this is how
we now have MapUtils for map stuff and SkInfo for character/skin stuff. I've tried to make it
easy to use without overworking myself.

Map Utilities (MapUtils) can prove useful to those that want to be able to search for specific
maps to go to instead of cycling through "Change Level" to do it manually. Note that this
doesn't hide hellmaps. This script also includes the ability to go to a random hellmap as well.
If you want to have fun with vertical scaling of maps - by blessing of delf himself, tall.lua is
tweaked and (now) implemented into MapUtils.

	! Be careful - this may break maps, in turn, making them (most likely) unfinishable! !
				! or trigger epilepsy/seizures. You have been warned! !

Skin Information (SkInfo) provides the ability to search for characters via console instead of
cycling through "Player Setup", as well as finding out about more information about the skin.
This includes the skin's internal name, visible/real name (aka how it's shown in "Player Setup")
and the respective values for speed and weight, rounding it out with the skin's ID, which can
be different for the same character across multiple servers as Kart assigns IDs (from 0, not 1!)
to characters as they are loaded in via addons. This also eases the use of "forceskin" for those
using it, as the search can also be triggered for it so you don't have to specifically use a
skin's internal name as the script will handle everything for you.

Whilst I haven't really had much of a public test with these, considering that only MapUtils has
a hook for the vertical map scaling, the administrators/host have/has to explicitly enable it,
printing warnings for everyone and both MapUtils and SkInfo can create files in the luafiles
folder without affecting others, I can feel confident enough to release them as is. The main
functions of the two scripts are exposed for use:
	MUtils.maplist
	MUtils.mapinfostringen
	SkInfo.skinlist
	SkInfo.skinstatfilter
	SkInfo.skinfostringgen

Should they be modified (intentionally or otherwise) and the administrator/host wants to revert
the change, the two scripts include the ability to do so.

Thanks for reading and I hope you find these scripts useful/fun. If you have questions to ask or
bugs to report, please contact me (preferrably) on Discord: Ali#9824.	- TheOneGoofAli