freeslot("SKINCOLOR_ZOISITE") freeslot("SKINCOLOR_ROSEQ") freeslot("SKINCOLOR_HARDDICK") freeslot("SKINCOLOR_BLUEMF") freeslot("SKINCOLOR_BLOOD") freeslot("SKINCOLOR_RUSTYG") skincolors[SKINCOLOR_ZOISITE] = { name = "Zoisite", ramp = {0,80,81,82,84,90,91,99,101,102,104,22,24,26,29,31}, invcolor = SKINCOLOR_YELLOW, invshade = 1, chatcolor = V_GREENMAP, accessible = true } skincolors[SKINCOLOR_ROSEQ] = { name = "Rose Quartz", ramp = {0,208,48,217,210,32,33,34,204,205,207,186,28,31,15,16}, invcolor = SKINCOLOR_BLUE, invshade = 1, chatcolor = V_ROSYMAP, accessible = true } skincolors[SKINCOLOR_HARDDICK] = { name = "Blue Steel", ramp = {0,2,4,5,7,140,12,141,16,142,126,127,118,110,31,16}, invcolor = SKINCOLOR_GREEN, invshade = 11, chatcolor = V_AQUAMAP, accessible = true } skincolors[SKINCOLOR_BLUEMF] = { name = "Kyanite", ramp = {0,120,255,133,135,150,153,154,167,167,168,186,187,29,31,16}, invcolor = SKINCOLOR_YELLOW, invshade = 15, chatcolor = V_BLUEMAP, accessible = true } skincolors[SKINCOLOR_BLOOD] = { name = "Rhodolite", ramp = {0,208,209,211,212,214,215,62,44,45,71,46,47,30,31,41}, invcolor = SKINCOLOR_BLUE, invshade = 13, chatcolor = V_REDMAP, accessible = true } skincolors[SKINCOLOR_RUSTYG] = { name = "Rusty Gold", ramp = {74,7,75,75,76,190,77,78,79,79,79,79,79,79,79,79}, invcolor = SKINCOLOR_BLUE, invshade = 10, chatcolor = V_PERIDOTMAP, accessible = true }