Freeslot
S_FUMOROCK
S_NODESP
MT_PP
S_PP
SPR_PPPP

Object MT_PP
MapThingNum = -1
SpawnState = S_PP
Flags = MF_NOCLIPTHING|MF_NOGRAVITY

State S_FUMOROCK
SpriteName = ROII
SpriteFrame = FF_ANIMATE
Duration = 10
Next = S_NULL


State S_NODESP
SpriteName = ROII
SpriteFrame = FF_ANIMATE
Duration = 90
Next = S_NULL

State S_PP
SpriteName = PPPP
SpriteFrame = FF_ANIMATE
Duration = 90
Next = S_NULL
