#old Snailer
FREESLOT
MT_OLDSNAILER
S_SNAILER2
SPR_OSNL

Thing MT_OLDSNAILER
#$Name "Old Snailer"
#$Sprite OSNLA1
#$Category Retro Enemies
MAPTHINGNUM = 139
SPAWNSTATE = S_SNAILER2
SPAWNHEALTH = 1
SEESTATE = S_NULL
SEESOUND = 0
REACTIONTIME = 2
ATTACKSOUND = 0
PAINSTATE = 0
PAINCHANCE = 0
PAINSOUND = 0
MELEESTATE = 0
MISSILESTATE = 0
DEATHSTATE = S_XPLD_FLICKY
DEATHSOUND = sfx_pop
XDEATHSTATE = 0
SPEED = FRACUNIT
RADIUS = 24*FRACUNIT
HEIGHT = 48*FRACUNIT
MASS = 100
DAMAGE = 0
ACTIVESOUND = 0
RAISESTATE = 0
FLAGS = MF_SLIDEME|MF_ENEMY|MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY

FRAME S_SNAILER2
SPRITENUMBER = OSNL
SPRITESUBNUMBER = A
DURATION = 1
NEXT = S_SNAILER2
ACTION A_SnailerThink
