addHook("PlayerThink", function(player)
	if player.mo.skin == "ovasonic" and (player.cmd.buttons & BT_USE) and P_IsObjectOnGround(player.mo) and (player.mo.eflags & MFE_JUSTHITFLOOR) then
	P_Thrust(player.mo, player.mo.angle, 50*FRACUNIT)
	end
end)