I want to make a karting game in Godot as a personal project, and I want it to have good, responsive handling. SRB2Kart has very good handling, so I think it'd be a decent idea to replicate that, but I can't find any resources going over the physics, and I certainly can't read the source code...
kino canoli! sonis in srb2k? momentumly fun will be haved!
Now has a model thanks to the great Peppermint and their "Peppermints Kart Models"!
i wonder how that guy plays the flute
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