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Latius in SRB2Kart! (V1.4.2) Details »»
Latius in SRB2Kart! (V1.4.2)
Version: V 1.4, by Latius (Hybrid Kart Mapper/Porter) Latius is offline
Developer Last Online: Apr 2019

Category: Version: SRB2 Kart Rating:
Released: 12-25-2018 Last Update: Never Installs: 1
Characters SOCs Scripts Re-Useable Content Sprites/Graphics

After goodness knows how many years that I had been planning things to have (Auro) Latius in-game, I finally have gotten him in with the help of a few people into SRB2Kart!

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Due to Latis being very fast, with some theories saying that they can hit speeds in excess of the speed of sound, Latius is one of the fastest racers around when on their Kart, but has an average weight.


The current pack (Version 1.4.2) includes the following character WADs:

KC_Auro - The base form with no Lua at all. Currently at Version 1.3 (Speed 9/Weight 5)
KCL_Latius - The dual colour form with the optional PP attack system. Currently at Beta 1.2 (Speed 9/Weight 4) - Dual Colours need sorting out before moving to Version 1.0 (as in deciding what colours to pair with what other colours) - This is considered the 'official' version
KC_Latios - A single colour form with just whites and the colour of the skin, and no Lua. Currently at Version 1.2 (Speed 8/Weight 4)
KC_Lati_pack - Contains both non-Lua using forms in one single WAD. Currently at Version 1.4.2 - This pack is recommended for non-Lua using servers, or servers which use just Lua gamemodes, who want both Lati forms
KCL_Latius_pack - Contains all three forms in one single WAD. Currently at Version 1.4.2


Thanks to Inazuma for making the sprites, VAdaPEGA for their help on the dual colour and Latios version sprites, and Tripel the Fox for the dual colour script used in the KCL_Latius WAD.

Download Now

File Type: zip KCL_Latius_Character_Pack-v1.4.2.zip (5.12 MB, 70 views)

Screenshots

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Comments
Old 12-25-2018   #2
Latius
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Patch V1.1:
KCL_Latius added, Beta 1.
KCL_Latius_pack added with 2/3 pack members included, Version 1.1

Patch V1.2:
KC_Auro and KCL_Latius_pack updated to sort out the offsets of the end sign.

Patch V1.3:
KC_Latios added along with KC_Lati_Pack and an update to KCL_Latius_pack

Patch V1.4:
Fixed offset issues in all wads.

Patch V1.4.1:
Fixed weight class of Latios.

Patch V1.4.2:
Updated KCL_Latius, fixed offset issue with KC_Auro.
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Last edited by Latius; 01-21-2019 at 02:59 PM.
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Old 12-25-2018   #3
D00D64
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I'm not too keen on having so many different wads in one zip, as I just know someone will take them and add everything at once without reading any descriptions or understanding how Lua scripts can impact netplay... But I guess there's not much that can be done there. Oh well, their fault for not reading, really.

As for faults in the wad itself, I find the offsets on the rotation seem... off. They just dont look lined up properly, the kart body should be consistent with other characters, regardless of the character on it. Aside from that though, the wads seem fine from my test, so welcome to releases!
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Old 12-25-2018   #4
Latius
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Found the offset issues with the drifting, and fixed them for all three characters, and thus all five WADs are updated. Or will be shortly.

As for the former issue... Well, like you said. Still, hopefully any server owners would know better and would use just the one wad depending on which form(s) they want in.
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Last edited by Latius; 12-25-2018 at 09:50 PM.
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Old 01-21-2019   #5
Latius
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More updates to the WAD, fixing a few bits like some offset issues which KC_Auro had and a PP bug with KCL_Latius which allowed PP to be transferred between rounds.
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