|Possession! Details »»|
Developer Last Online: Mar 2017
What is Possession about?
When the Master Emerald spawns, players are tasked on finding the rock in the map. Once found, the player that collected it has to possess it until time runs out, while his opponents have to kill him to retrieve the emerald for the same goal.
The catch? Whoever is carrying the emerald will become vulnerable: The carrier will become unable to shoot, unable to obtain any shields, and unable to use mid-air abilities like thokking, flying or gliding! And even worse, a single hit by anything will render this player dead, regardless of how many rings the player has collected!
A game is finished when a player is successful in holding the rock for 50 seconds without dying.
Spoiler: V1.0 GIFs (old)
Spoiler: Some CVars
Spoiler: ToDo and known bugs/problems
Spoiler: Special thanks
Included in the attachements there is a little reskin for the emerald (enchilada.wad) that used to be as an inside joke, but I decided to include it.
It was originally designed for 1.0, but except for a few visual artifacts, it is fully functional.
If you plan on using it, make sure to load Possession first!
Last update: 2.0.3 on 1/12/17
I've added two Lua functions for those that would like to implement support for Possession for their characters. (That is, giving them weaker attributes when holding the emerald. *evil laughter track plays*)
^ is really "Axel Moon".
Nipples The Enchilada Mode was totally worth it. But the overall gametype is fun as hell. Testing it even early on was fun. =P
The best medium is an extra large.