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Auto-Brake when not moving (autobrake.lua)
Version: 1.0, by FuriousFox (AKA FuriousFox) FuriousFox is offline
Developer Last Online: Nov 2017

Category: Version: SRB2 Rating: (1 votes - 3.40 average)
Released: 11-13-2016 Last Update: Never Installs: 1
Scripts Re-Useable Content

This script will make your character automatically try to stop when you aren't pressing any of the movement keys. The idea is that this could help people who find SRB2's controls too slippery.

It basically works by acting like you are pressing the keys to move in the opposite direction that you are currently moving. This script doesn't (or at least shouldn't) do anything that a skilled player can't already do on their own.

The script also automatically disables while springing or spinning, so that diagonal springs can still send you to the correct destination, and so that spindashes don't immediately begin slowing down after doing them.

You can use the AUTOBRAKE console variable to adjust the brake's sensitivity. By default, it is set to the maximum (100). Setting it to 0 completely disables it.

Special thanks to RedEnchilada for helping me understand SRB2's movement code.

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File Type: lua autobrake.lua (1.2 KB, 143 views)


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Old 11-13-2016   #2
Ya Gal Sal Here (σᴥσ)
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Welcome to releases!
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Old 11-13-2016   #3
Lazy, Lazy and lazy?
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Theoretically would this work to counter CLag?
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Old 11-13-2016   #4
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I suppose it could make it easier to come to a stop while dealing with control lag, since you could just let go of the controls instead of trying to figure out how long you have to hold the opposite direction to stop.
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Old 11-13-2016   #5
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Small update: Turns out you couldn't actually set AUTOBRAKE to 0. Whoops! It's fixed now.
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Old 11-13-2016   #6
Since 2006
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This needs to be incorporated as an option in the base game. Holy hell that's nice.
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