Yeah yeah. I know what are you talking about. Someone called Gistix is actually making Sonic 06 for Pc. So, that means, all of the previous bugs will be fixed, beta shield and speed boost monitors will be there. No big deal.
He'll have to make changes because of modding this on top of Generations anyway. That's a totally different beast from '06.
And for that reason, this is more of a total conversion, or a large scale mod, than a port. There's no way any sane person would go through the trouble of literally porting a half-finished alpha that was '06 to PC. (Assuming it could even be done this way at all, seeing as the 360 has a very different CPU architecture from most PCs.)
The only times I have ever been on YouTube for the past three years were to either click on videos friends send me, or look for a new Vocaloid music video. I can compile drivers from source on Linux, use several different art programs, and code anything I want in GML, but I legitimately don't know what I'm doing on YouTube. It is a disaster to navigate, and has changed so much since I last bothered to upload a video that I can't tell profiles from channels. All I could find were the Unreal videos related to the "team" making this thing.
So yes, I'm definitely "not very good at this".
If that was the case, there would be no proper story to Sonic 06, since the game is so awfully driven by the story. The PC port would just be a collection of levels with no cutscenes or hub world transitions, and half of the fights won't make sense. The story of Sonic 06 is practically the only thing that glues it's existence together. (Alongside the fact this retconned story is now canon thanks to Sonic Generations)