![]() |
![]() |
|||||||||||||||||||
Sphere Pack - a collection of multiplayer levels (mtf_spherepack.wad)
![]() Developer Last Online: Feb 2019
Since the start of 2014, I've been working on various multiplayer levels, varying from completely new stages with custom graphics to remakes of older levels. Most of them I didn't know what to do with, as they were not eligible for the Official Level Design Contest, so I decided to compile them all into this one package of levels.
Here's a list of the maps that are currently present in the pack. Check the changelog for more detailed information on each map. Neo Molten Fissure - MAPFB You might recognize the name Molten Fissure, as it's one of the CTF levels currently in SRB2 itself. However, during 2.1's development, I voted against the map being in, saying I'd remake the stage at some point to fix some of the issues with the level. As it got in anyway, I decided to start on the remake immediately after 2.1 was released, resulting in this level. Galactic Waterworks - MAPFC This level was originally entered in the July/August 2011 OLDC, where it won the CTF division with an average of 8.33. It wasn't featured in SRB2 itself as it was thematically too similar to Silver Cascade (and Aquatic Base, but that level didn't make it in either), but I figured it'd be a shame to leave this level behind, so I took the comments and advice of the OLDC votes and fixed the more glaring issues of the map. Sylvan Shrines - MAPFD This level was originally entered in the May/June 2011 OLDC, where it got second place with an average of 7.00. I personally liked how I executed the theme, but layout-wise there were some glaring issues, which I've tried to fix as much as possible. Magma Plant - MAPFE One of my two winning maps of the March/April/May/June 2015 OLDC, this level was originally made less than four hours before the deadline, only starting with a basic version of the Scatter Panel room made a few months earlier. While I'm quite happy with how it turned out, there were some errors and oversights present in the level, which I've attempted to fix. Moonlit Island - MAPMD After taking a short break from SRB2 once the July/August 2014 OLDC was over, I decided to get back into mapping by making a simple match map, just to get the hang of everything again. Then a sudden burst of productivity happened, resulting in this level. Due to the lighting effects and the open nature of the level, it might lag a bit, but not nearly as much as Lost Peaks did. Secluded Woodland - MAPME Probably the oldest level of the bunch, this level was originally entered in the July/August 2010 OLDC, where it got second place with an average of 7.11. Despite its age, I really like how this stage turned out, so I've tried to fix the more obvious issues with the level. Archive Stronghold - MAPMF My other winning map of the March/April/May/June 2015 OLDC. Where Magma Plant was mostly made in the hours before the deadline, Archive Stronghold was mostly made a few months earlier and finished up about five hours before the deadline. It turned out a bit more cramped and confusing than I'd hoped, but I'm very proud of the architecture of this level. As is the case with the majority of my maps, these levels are generally quite large, so I'd recommend playing this level pack in larger netgames for maximum enjoyment. That's basically all I have to say, so... have fun! Changelog - July 18th 2015 - v3 Spoiler: Changelog - November 16th 2014 - v2.1 Spoiler: Changelog - November 15th 2014 - v2 Spoiler: Changelog - May 8th 2014 - v1 Spoiler: Download Now
Screenshots Show Your Support
|
Comments |
![]() |
#2 |
ms reflec beat stan
|
I don't really have the ability to test this in a netgame before approving it, since none of the people I usually play with seem to be around at the moment, but they check out fine in a run-through by myself, so it's A-OK for releases. I will give a couple first impressions, though:
__________________
OK Google, define "hubris". |
![]() |
![]() |
![]() |
#3 |
Tuturu~
|
I didn't have the chance to play the pack in a netgame so I don't really know if they play well. Anyway here's my review:
Neo Molten Fissure The best map in the pack. Yeah honestly this one is far better than the original. The textures are awesome but a dark sky would fit the stage better I think. I remember when I've played the original Molten Fissure for the first time, I was really confused with the paths and I've never knew that Sonic was able to access the upper area until I noticed the stairs in a small corner, this version give more space to the player to see where to go. Lost Peaks In one word: AWESOME. This map is one of the nicer I've ever seen. Without the lag that occurs when playing it, this would be my favorite match map. Nothing negative to say about this one. Secluded Woodland This one was my favorite in 21mult and I was really surprised that it was not in 2.1. Anyway, it is as awesome as in the past. I don't know if I've done a mistake here, so please if you see something I've written wrong, remember that I'm not English. |
![]() |
![]() |
![]() |
#4 |
あなたは私の日本のユーザ名が好きですか ?
|
They're all for CTF? Nothing for Match? D:
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there. |
![]() |
![]() |
![]() |
#5 |
Ya Gal Sal Here (σᴥσ)
Moderator
|
What are you talking about? It says right up there that Lost Peaks and Secluded Woodland are both Match.
|
![]() |
![]() |
![]() |
#6 |
あなたは私の日本のユーザ名が好きですか ?
|
Oh, my mistake, didn't notice that. Anyway, REALLY, this's the best Level-Pack i've seen for this version... for now.
__________________
Goes by Skychan or Hareimu on the IRC, depending on my activity on there. |
![]() |
![]() |
![]() |
#7 |
a.k.a. sphere
Developer
|
Updated the level pack to v2.
|
![]() |
![]() |
![]() |
#8 |
A.K.A. TheSonicMaster580
|
Hey Spherallic! Is there any reason why you had to remove Lost Peaks?
__________________
How much SWAG you got? I know I got lots of it. |
![]() |
![]() |
![]() |
#9 |
That guy that ports
Permanently Banned
|
I'm pretty sure that was one of the most laggiest stages in the pack.
|
![]() |
![]() |
![]() |
#10 |
a.k.a. sphere
Developer
|
I've updated the pack to v2.1, fixing a few minor issues I found in v2.
After testing it in a few netgames, I thought it was too laggy to be enjoyable. I might completely remake the level in the future, using the same textures and gimmicks but with a different layout. |
![]() |
![]() |
![]() |
#11 |
a.k.a. sphere
Developer
|
bump
Updated the level pack to v3. |
![]() |
![]() |
![]() |
Thread Tools | |
|
|