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Super SRB2 Kart Z =NOT EXACTLY CANCELED= Details »»
Super SRB2 Kart Z =NOT EXACTLY CANCELED=
Version: 12.10.29, by ZarroTsu (Discordian Usurper) ZarroTsu is offline
Developer Last Online: Oct 2014

Version: SRB2 Kart Rating: (18 votes - 4.72 average)
Released: 01-21-2012 Last Update: 01-20-2013 Installs: 17

This project has been discontinued.

( Download the last version of the game here )

( Download the music files here )

( Download the source code here )

Download Now

File Type: rar SRB2KART.121029.Required.rar (13.50 MB, 2676 views)
File Type: zip music1.zip (21.33 MB, 1002 views)
File Type: 001 music2.7z.001 (30.00 MB, 1006 views)
File Type: 002 music2.7z.002 (8.97 MB, 975 views)
File Type: 001 music3.7z.001 (30.00 MB, 1006 views)
File Type: 002 music3.7z.002 (15.01 MB, 867 views)
File Type: zip source-part1.zip (28.55 MB, 785 views)
File Type: zip source-part2.zip (14.68 MB, 710 views)

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  • This addon may not be copied, reproduced or published elsewhere without the author's permission.

Comments
Old 01-21-2012   #2
SpiritCrusher
aka MascaraSnake
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There you go. I honestly wonder why you added an arbitrary "super" to the name of the mod, but whatever.
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Old 01-21-2012   #3
Mr. Awsome
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I can't download the files. HELP.
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Old 01-21-2012   #4
Simsmagic
actually ryuko matoi
 
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Quote:
Originally Posted by Mr. Awsome View Post
I can't download the files. HELP.
You're going to have to be a bit more specific. What happens exactly when you try?
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Old 01-21-2012   #5
D00D64
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So if D00DKart is in this pack, and contains far more levels than the default ones, why I no gets billing in title? :<



You didn't even show that custom characters were possible!

Also, for those that don't know, Misc files are...

CraRid.wad - Crawla Honcho character wad
KoteRid.wad - KOTE character wad beta
k_ChemicalFacility.wad - Chemical Facility map
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<Mars> oh god I farted and pissed my pants
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<SpiritCrusher> But I wouldn't say "dead Jew child" is incorrect
<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 01-21-2012   #6
Mr. Awsome
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Quote:
Originally Posted by Simsmagic View Post
You're going to have to be a bit more specific. What happens exactly when you try?
Never Mind. It was the Mirriors. I posted the comment before the Instant downloads appeared.
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Old 01-21-2012   #7
Iceman404
aka IceDragon404
 
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Iceman.wad is coming soon. With an amazing SMK Kart.
Actually, whats funny is that Riders Z (Now Super SRB2 Kart Z) has been in IRC for a few months now, too bad for you forum goers.
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Old 01-21-2012   #8
CasualNick
 
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Block Fort crashes every time I try to load it. Can you fix that on the next update?
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Old 01-21-2012   #9
Iceman404
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Why. There's no battle mode.
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Old 01-21-2012   #10
D00D64
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New player sprites are in the works, but don't expect them soon, as they take quite some time to make. Iceman did the new kart, but I'm assembling it all together.
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<Mars> oh god I farted and pissed my pants
<Mars> this feeling is most uncomfortable
Quote:
<SpiritCrusher> But I wouldn't say "dead Jew child" is incorrect
<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 01-21-2012   #11
Iceman404
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I'm also making another kart model similar to that 64 design, but sprited better for whoever will want to use it instead.
I've presently found that my past work (Kart sprited above) isn't as good as it could've been if I tried harder and gave more thought.


EDIT: Also D00D, that new edited Sonic front facing sprite needs to be in Vanilla SRB2 NOW.
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Last edited by Iceman404; 01-21-2012 at 09:34 PM.
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Old 01-21-2012   #12
Blade
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Let me say that this is awesome. let me also list all the crazy things I'd like to see added but I doubt will ever be done.

* Character Collision, and Character weight
* Mini-boosts for making large jumps.
* Battle Mode.
* Mushroom only mode for more than just single player.
* And Handling/Drifting/Turbo stats would be nice too. :3
* MOAR STAGES.

Me being greedy aside, this really is great. The character and item balance makes things FAR better, and there was a few times where we'd have awesome item battles. (Iceman knows how to throw a Green Shell.) Only gripe is some of the maps don't work as well with the bouncy walls, but this is gonna be fixed, I believe.
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Quote:
Originally Posted by Fawfulfan
Linedef Type 451 - Linedef Executor: Make Level 20% Cooler!
Quote:
Blade was hit by Inuyasha.
<Blade> osuwari
Inuyasha is no longer super.
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Old 01-21-2012   #13
D00D64
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Quote:
Originally Posted by Blade View Post
* Character Collision, and Character weight
Haven't we been through this? Most of the characters would have the same weight. I still say if it gets implemented, it should be "strength" so it is easier to divide and makes more sense.
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<Mars> oh god I farted and pissed my pants
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Quote:
<SpiritCrusher> But I wouldn't say "dead Jew child" is incorrect
<SpiritCrusher> Nobody would doubt that it's a dead Jew child
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Old 01-21-2012   #14
Jeck Jims
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Wouldn't turning tailspickup off make characters solid? That's something, but the I don't think star would work well...
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Old 01-21-2012   #15
Iceman404
aka IceDragon404
 
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JeckJims, the vanilla SRB2 Player collision is utter shit. I've even been killed by people teleporting on top of me. The collision Blade wants is, say: Hitting someone from behind dividing your speed and momentum, then giving that to the person you bumped into. This would result in bumping people from behind slowing you down, and speeding them up.
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Old 01-22-2012   #16
ZarroTsu
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Update 12.01.22
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Old 01-22-2012   #17
SpiritCrusher
aka MascaraSnake
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Why does the level select show maps that aren't even in the rotation anymore? If anything, those maps should be at the end of the list.
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Old 01-22-2012   #18
I'll Begin
a.k.a. Tommohawked
 
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Oh yay, you released it on the forums *downloads*
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Old 01-22-2012   #19
ZarroTsu
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Quote:
Originally Posted by SpiritCrusher View Post
Why does the level select show maps that aren't even in the rotation anymore? If anything, those maps should be at the end of the list.
D00D's silly naming scheme. Even in D00Dkart the rotation was all over the place.

Anywho;
Quote:
  • After-Race points are now distributed depending on the number of players on the server
This means that race point distribution is given as follows, from last place to first place:


1
2
4
6
9
12
16
20


If there are only four players, the person in first will receive 6 points, whereas if there are eight or more players, the person in first receives 20 points for their efforts.


The more players there are, the more incentive to win. And with good reason since everyone has an equal opportunity to win (Unless they deliberately lose)
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Old 01-22-2012   #20
SpiritCrusher
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Quote:
Originally Posted by ZarroTsu View Post
D00D's silly naming scheme. Even in D00Dkart the rotation was all over the place.
What does that have to do with the naming scheme? Just put "levelselect = 0" for the maps that aren't in the rotation anymore or delete them outright.
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