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[SRB2 Riders] Mushroom Caves Details »»
[SRB2 Riders] Mushroom Caves
Version: v1.5, by Katch (The old Donut guy) Katch is offline
Developer Last Online: May 2017

Version: SRB2Riders Rating: (2 votes - 3.00 average)
Released: 07-01-2011 Last Update: 07-04-2011 Installs: 2
Multiplayer Levels Is in Beta Stage

Since I have been playing Mario Kart Wii all summer; I've been thinking about making a Srb2 Riders map that would be similar to Mushroom Gorge. So I made Mushroom Caves! The best part is bouncing on the red mushrooms. Criticism is greatly appreciated!

k_MushroomCaves.rar
Rar Downloads:
Download: http://www.mediafire.com/?ymd51rrgcqam615#1
Mirror Course Download: http://www.mediafire.com/?ymd51rrgcqam615#1
Zip Downloads:
Download: http://www.mediafire.com/?qkcd66rfledl86c
Mirror Course Download: http://www.mediafire.com/?93fez5nd740wdg1










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Comments
Old 07-01-2011   #2
Chaos Zero 64
 
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It was pretty fun, but I do have some suggestions:

On the first windy area, you should put a red Up arrow on the back wall. The wall textures blend in a lot, so I didn't know I had to enter that place until I was up close.

Afterward, it's a little hard to do a sharp turn left and then angle yourself immediately to land on the Mushrooms. Maybe make that path a little bigger, so people can have enough time to ready themselves.

After the green Mushroom, and the new windy area, I kept slamming myself on the wall, and using reverse to take the left path, Also, I don't like the water floor. Please use a regular floor texture, and add a shallow water FOF.
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Old 07-01-2011   #3
Katch
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Ok, I will work on that right now!

Last edited by Katch; 07-05-2011 at 10:35 PM.
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Old 07-03-2011   #4
Fawfulfan
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I have a few more suggestions.

First, the death pits in this stage are just SCREAMING for half light block gradients...as is, they look quite hideous. Second, you picked the wrong texture for the waterfall. You should use CFALL, not GFALL...it's the same texture without the little white lines. Third, your music needs a decent looppoint...it can't just fade away like that.

Otherwise, I like this quite a bit.
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Old 07-04-2011   #5
Katch
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Quote:
Originally Posted by Fawfulfan View Post
I have a few more suggestions.

First, the death pits in this stage are just SCREAMING for half light block gradients...as is, they look quite hideous. Second, you picked the wrong texture for the waterfall. You should use CFALL, not GFALL...it's the same texture without the little white lines. Third, your music needs a decent looppoint...it can't just fade away like that.

Otherwise, I like this quite a bit.
I have to agree with you on the death pits part; It does look pretty weird. I also have been looking for a song that loops better.
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Old 07-04-2011   #6
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Anything besides rar files these days? I don't have rarwin.
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Old 07-04-2011   #7
Bbop800
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It's called WinRAR, not RARwin.
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Last edited by Bbop800; 07-04-2011 at 05:59 PM.
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Old 07-04-2011   #8
Monster Iestyn
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Quote:
Originally Posted by Bbop800 View Post
Also, it's required to submit RAR files onto the attachments.
Uh, last I checked, it was a choice between submitting either a ZIP or RAR, not RAR-only.
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Old 07-04-2011   #9
Fawfulfan
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Okay, am I the only one who is "seeing double" in this topic? When I go to the Levels forum, this level has two identical threads, one on top of the other, and when it gets updated, I receive two notices. What's going on?
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Old 07-04-2011   #10
Steel Titanium
 
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Quote:
Originally Posted by Fawfulfan View Post
Okay, am I the only one who is "seeing double" in this topic? When I go to the Levels forum, this level has two identical threads, one on top of the other, and when it gets updated, I receive two notices. What's going on?
It could be a forum bug, I only see one thread of this.
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Old 07-05-2011   #11
Katch
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Ok, I'm adding a Zip file.
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