SRB2 Message Board  

Go Back   SRB2 Message Board > Archived > Outdated Releases (2.0.X) > Characters (2.0.X)

 
 
Thread Tools
Invader Zim in HD [Zim.wad] Details »»
Invader Zim in HD [Zim.wad]
Version: 1.0, by Prime 2.0 (Actually a decent lazy bum) Prime 2.0 is offline
Developer Last Online: Oct 2017

Version: SRB2 Rating:
Released: 01-05-2011 Last Update: Never Installs: 4
Characters SOCs Re-Useable Content

From the bowels of 1.09, coming to you in High Definition, SSNTails' classic hand-drawn Zim.wad has been remastered for 2.0! Not at all bothered by the removal of the taunt command, Zim can still tell you about your impending doom with the spin key while on the ground. Aside from this, Zim is a slow moving character with full jump height with the glide/climb ability.

Relive the days of spamming voice emotes before TF2 made it cool, or take the ability for your own use; it's your choice, because I'm making the custom SOC that allows Zim to taunt despite the removal of the feature public domain; you may use it without permission or credit.
(Though I'd certainly appreciate it if you did give me a mention)


Code:
Resources used:

Thing   421
Frames 2481-2494
Sounds FRE101-104(slots 391-394 as of 2.0.6)
Known issues:
  • Because of his slow speed, Zim is unable to pass the ERZ2 wind tunnel section.
  • Hi-res characters do not scale down correctly in the ERZ2 tube, and crash the game when scaled otherwise. All scaled and hi-res graphics may show graphical glitches under certain situations.
  • Entering spin while moving slowly will not trigger taunt, as the taunt ability is controlled by the spintrail objects.
  • Exiting zoom tubes will trigger the taunt ability.

Download Now

File Type: rar zim.rar (618.0 KB, 1749 views)

Screenshots

Click image for larger version

Name:	zimbounce.png
Views:	17936
Size:	114.9 KB
ID:	1309  

Supporters / CoAuthors

Show Your Support

  • The author of this addon has given explicit permission for its content to be re-used and/or reproduced.

Comments
Old 01-12-2011   #2
Chaos Zero 64
 
Chaos Zero 64's Avatar
Default

High-res is still unfinished, but I still enjoyed playing as Zim. Regarding the new way to taunt, it's actually more annoying than the old way. You can only taunt while you're on the ground and walking slowly. Trying to taunt while running will force you into a spin. I guess this really IS similar to TF2.

Still, I like this cleaner version of Zim. I still wish it would finally be finished one day.
__________________
Quote:
Originally Posted by Bigboi View Post
Personally, if SEGA makes a nice sum of cash, they're doing their job well. They don't need to appeal to hordes of manchildren that are pissed that some kid games aren't fun to play.
Your and You're. Learn the difference.
Chaos Zero 64 is offline  
Old 01-12-2011   #3
Prime 2.0
Actually a decent lazy bum
Moderator
 
Prime 2.0's Avatar
Default

Quote:
Originally Posted by Chaos Zero 64 View Post
Regarding the new way to taunt, it's actually more annoying than the old way. You can only taunt while you're on the ground and walking slowly. Trying to taunt while running will force you into a spin. I guess this really IS similar to TF2.
Got that the other way around; you either have to be slow enough for it to be interpreted as a spindash charge(standing or exceptionally slow), or fast enough for spintrail objects to spawn. There's sort of a sweetspot between the two where you'll go into normal spin; it's not possible to get rid of that, sadly.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.
Prime 2.0 is offline  
Old 01-15-2011   #4
CoatRack
Official Community CoatRack
Developer
 
CoatRack's Avatar
Default

Uh, I'm pretty sure taunt is still in the game, my KO.T.E WAD can still taunt, I know so because I just checked. :x
__________________
The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!"
Quote:
Originally Posted by Pinkie Pie
I bet you can't make a face as crazy as this!
CoatRack is offline  
Old 01-15-2011   #5
Prime 2.0
Actually a decent lazy bum
Moderator
 
Prime 2.0's Avatar
Default

Quote:
Originally Posted by KO.T.E View Post
Uh, I'm pretty sure taunt is still in the game, my KO.T.E WAD can still taunt, I know so because I just checked. :x
...I used K.O.T.E.wad to test for that, actually. It didn't work in singleplayer, so I just assumed it didn't work at all.
__________________
Science tells us that nothing can be proven, only rendered more likely to be true. If we do not question what we already know, how can we know, much less admit, when we're wrong? Such things are vital to progress.

Last edited by Prime 2.0; 01-15-2011 at 04:12 PM.
Prime 2.0 is offline  
Old 01-15-2011   #6
Metal-Rawr
Friendly lurker, I promise.
 
Metal-Rawr's Avatar
Default

I'm not sure it counts, but there's also a SF94-Serv Zim that uses the taunt button to... Taunt. I think it only works on multiplayer too though.
__________________
Always remember to have fun
3DS FC: 0989 1765 4380
Please let me know if you add me ^_^
Metal-Rawr is offline  
Old 01-15-2011   #7
CoatRack
Official Community CoatRack
Developer
 
CoatRack's Avatar
Default

I'm pretty sure taunt is for Multiplayer only, sorta makes sense IMO. I mean, why would you need it in Singleplayer?
__________________
The Genocide Pack, "MADE IN THE STYLE OF THE 8 AND 16 BIT CLASSICS!"
Quote:
Originally Posted by Pinkie Pie
I bet you can't make a face as crazy as this!
CoatRack is offline  
Old 01-16-2011   #8
RikkiandSparkey
 
RikkiandSparkey's Avatar
Default

now we need all the bots to look like gir and were good haha
__________________
Wow.....
How does one create a good signature?
RikkiandSparkey is offline  
Old 01-16-2011   #9
SSNTails
What part of 'RETIRED' don't you understand?
 
SSNTails's Avatar
Default

An ability idea I had for Zim but never got around to doing was for him to summon GIR to a target and GIR would just rotate around the victim, facing him and going "doodeedoodeedoodeedoodeedooo" over and over.
__________________
Roly Poly Putt & TraceRace - Now out for Android, iPhone, iPad, and iPod Touch - http://www.spaddlewit.com
Follow me on twitter: http://www.twitter.com/SSNTails
SSNTails is offline  
Old 01-16-2011   #10
RikkiandSparkey
 
RikkiandSparkey's Avatar
Default

hahaha that would work perfectly... we should have him skipping... i couldnt imagine that with eggy tho....eggman would just run him over hahahahaha... he should sing the doom song!
__________________
Wow.....
How does one create a good signature?
RikkiandSparkey is offline  
Old 01-16-2011   #11
Metal-Rawr
Friendly lurker, I promise.
 
Metal-Rawr's Avatar
Default

It'll be a great ability in case the effect of this ability will be to make enemies pause in place. That way it'll also be a a very useful one.
And the sound that plays with it should be randomized between "doodee" to the doom song and many other random GIR qoutes (YOU GONNA MAKE BISCUITS? YOU GONNA MAKE BISCUITS? YEW GAWNA MAIK BISCUITS?!?!)
__________________
Always remember to have fun
3DS FC: 0989 1765 4380
Please let me know if you add me ^_^

Last edited by Prime 2.0; 01-16-2011 at 10:29 PM.
Metal-Rawr is offline  
Old 01-18-2011   #12
RikkiandSparkey
 
RikkiandSparkey's Avatar
Default

dont forget "GUESS WHO MADE WAFFELS?!!!" "IM NOT EATING TH-" "AHHHH AHHHH AHHH AHHHHHHH!!!!!!!!!!!!!" we should have them talk back to each other like they do in the show and make zim do his stupid little what ever its called where he stretches out the words and makes them sound weird! and we cant forget "to make room for the TUNA!" and "to make room for the cupcake!" hahahahahahahahahahahahaha they have to do that!!!
__________________
Wow.....
How does one create a good signature?
RikkiandSparkey is offline  
Old 04-20-2011   #13
jcokeinfinity
CYA
 
jcokeinfinity's Avatar
Default

Definantly Awesome, I think that the yelling spindash is awesome! I marked this as favorite! Their isn't much room for improvement, but editing some of the frames so it looks like he's walking would be awesome.

---------- Post added at 02:57 PM ---------- Previous post was at 02:56 PM ----------

Quote:
Originally Posted by KO.T.E View Post
I'm pretty sure taunt is for Multiplayer only, sorta makes sense IMO. I mean, why would you need it in Singleplayer?
In singleplayer it makes the game more realistic.

---------- Post added at 02:59 PM ---------- Previous post was at 02:57 PM ----------

Quote:
Originally Posted by SSNTails View Post
An ability idea I had for Zim but never got around to doing was for him to summon GIR to a target and GIR would just rotate around the victim, facing him and going "doodeedoodeedoodeedoodeedooo" over and over.
:) Gir is awesome, a character wad for Gir would be amazing! I think I just may work on one! (No one steal my idea)
__________________
I've made mistakes, but the admin system... Publicly humiliating any user is unacceptable.
jcokeinfinity is offline  
Old 04-20-2011   #14
MascaraSnake
aka SpiritCrusher
Moderator
 
MascaraSnake's Avatar
Default

Quote:
Originally Posted by jcokeinfinity View Post
In singleplayer it makes the game more realistic.
There's nothing "realistic" about playing a Sonic game as Zim the Invader. Although hearing him yell at badniks is kinda funny until you get sick of it (I got sick of it pretty quickly).
MascaraSnake is offline  
Old 04-23-2011   #15
Metal96
spaghetti coder
 
Metal96's Avatar
Default

Just hearing him yell in general is rather funny.
Metal96 is offline  
Old 10-30-2011   #16
TeamLava
Permanently Banned
Default

Running animation would be nice.
TeamLava is offline  
 

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Invader Zim Mod -.- TehRealSalt Editing 1 05-21-2009 01:07 AM
Invader ZIM the Movie Todd Khool the Cyborg General Discussion 11 07-14-2007 03:09 PM
Save the phantom and Invader zim roboegg99 General Discussion 9 12-27-2006 10:45 AM
INVADER ZIM gusruss General Discussion 24 03-25-2006 11:44 PM
INVADER ZIM ACTION FIGURES! Megasonic101/SRB2 General Discussion 2 02-14-2004 12:35 AM


All times are GMT. The time now is 09:27 AM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2017, vBulletin Solutions, Inc.