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Ray for 2.0 (100% scratch)

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Oh for the love of...

Ray.png

SegaSonic_ray_mighty.PNG

art_2533_id_5_mw_520.jpeg


One of those pictures was even posted in this very thread, just last page. For the life of me I can't comprehend what you people could possibly be talking about. Tan, maybe, but FAR from black. More evidence of this should not be necessary.
 
From that picture then, I now don't like the arms and how tan he is. He's just a little tanner.
 
But you gotta admit, he's a lot darker than Sonic or Mighty.
Anyway, the main color I used when I paled Ray's skin was
the closest in the srb2 pallete to the skin on the SegaSonic reference.
I'll make him white, If it's so important to you guys..
 
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No one wanted him white, they wanted him like this, I guess:
rayfix.png

Also I did one fix that you forgot about, Ray's head is round

EDIT: I actually noticed that without the shiny thing in his mouth makes him look a little better:
rayfix2.png
 
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Anyway, the main color I used when I paled Ray's skin was
the closest in the srb2 pallete to the skin on the SegaSonic reference.
My bad, I didn't take pallete limitations into account. I keep forgetting we're trying to make this run on a Doom engine here. XD

No one wanted him white, they wanted him like this, I guess:
On the contrary, I was perfectly fine with his previous palette revision - it's just that calling Ray "black" seems like a pretty silly statement to make. Don't make changes based off my word dear, I'm just being a ranty bastard as usual. XP
 
Okay then, I'll use the colors I am using.
Also, the back frame is done. :)
22575742.png

Could someone please put these in a gif animation for me,
as I do not have a good gif animating program on hand?
http://img25.imageshack.us/img25/8504/22575742.png

---------- Post added at 06:00 PM ---------- Previous post was at 04:38 PM ----------

Wait, nevermind, I animated it my self:
testq.gif

I think it looks ok, the feet are a bit shaky though.
 
the feet is weird, and the head must be round like the one i made, and colors are still darkened to me, can't you use the colors I used? It actually makes Ray look more... alive or something
 
Look great!
I just think the yellow should be lighter.


[offtopic]Ground the Fox, are you on the Mystical Forest Zone forums?[/offtopic]
 
Ground, thanks for the suggestion, but no offense, the colors on yours
are a bit 'off'. Sorry. I gave him tufts of fur on the sides of his head
because I thought it made him a bit cuter.
TDS, the yellow is already lighter than it was in SegaSonic arcade,
I don't see a need to make it any lighter, but thanks for the suggestion.
Also, are these bored frames okay?
boredo.gif
 
Well, it ain't bad per se, but I feel it could be a little more obvious, for lack of better description. I mean, it's the same arm moving up and down by a single pixel's height. It doesn't look like there's enough going on.

Is he meant to be rubbing the side of his head there? If so, you should probably move that same arm over a little further to the right, it looks like he's poking himself in the eye. Beyond that, make the motion a little more noticable (more distance between frames I guess) and I can't really complain.
 
TDS, the yellow is already lighter than it was in SegaSonic arcade,
I don't see a need to make it any lighter, but thanks for the suggestion.

I compared. No, this Ray is darker. More saturation in this one than the SegaSonic one, that's what makes it look darker. You need to use a lighter colour because it doesn't use saturation.

THe colours I don't like, and the spines. They look a bit unnatural. But I like every other aspect.
 
I see your point... Okay, how's this?
boredd.gif

Now he actually looks like he's scratching his head! :D
Perfect. Can't wait to see the rest in motion now.

Edit: Image time:
segasonicchars.gif
That is not official art, and as such irrelevant to the point. The last thing you should do when drawing a character is to use fanmade material as a reference. :V

For that matter, I should probably point out that the critics here (yes, I'm aware of the hyporcrisy) are sending very mixed messages when it comes to the colours so far, and frankly, it ain't helping. I'd much rather see the character finished, period, than waste three pages arguing over shade of yellow and tan Ray should be. Worry about it later if you really must.
 
For that matter, I should probably point out that the critics here (yes, I'm aware of the hyporcrisy) are sending very mixed messages when it comes to the colours so far, and frankly, it ain't helping. I'd much rather see the character finished, period, than waste three pages arguing over shade of yellow and tan Ray should be. Worry about it later if you really must.

But the color is dark, no kidding, Ray is more.... I don't know how to explain, but you know what I mean :l, and I'm not just giving critiques about the color, but also the tuffles, does he really needs that? In my opinion, it makes him looks like a girl, but it's H Y P E R's choice, so I'll not care about it
 
I thought I'd have a go on making the colors more actuate. anyway, this took a few minutes as It's not at all custom.

Here it is,
NewPallette.png

And here is where I got the colors,
sega-sonicjpg.gif


I hope this was useful. Oh, and I tired to fix some of the shading too.
 
Good to see ya back, Hyper, but I have a thing that you probably forgot about back in the 1.09.4 days...which I'll send via PM.
 
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