SRB2 Message Board  

Go Back   SRB2 Message Board > Sonic Robo Blast 2 > Editing

Closed Thread
 
Thread Tools Search this Thread
Old 01-15-2004   #21
Shuffle
Developer
 
Shuffle's Avatar
Default

I understand it! I think?
__________________
Lelouche Vi Britannia commands you.. MAKE BETTER POSTS!
Shuffle is offline  
Old 01-15-2004   #22
hotdog003
 
hotdog003's Avatar
Default

You "think" you understand it? You think you understand it? Ok. Let me clarify.

Part One: A Fracunit is the normal unit of mesurement in DooM games. Now do you understand?
hotdog003 is offline  
Old 01-15-2004   #23
Shuffle
Developer
 
Shuffle's Avatar
Default

I know what a Fracunit is.
__________________
Lelouche Vi Britannia commands you.. MAKE BETTER POSTS!
Shuffle is offline  
Old 01-15-2004   #24
hotdog003
 
hotdog003's Avatar
Default

Part two: The deafault unit in C is uh, somewhere close to 65,000 times a fracunit. That way, close to 65,000 units of this will equal 1 fracunit. That way, you would need to make a linedef with a leingth of 0.0000...
...00001 fracunits to make a linedef with a leingth that represents a valid music number, which is impossible. Understand now?
hotdog003 is offline  
Old 01-15-2004   #25
Shuffle
Developer
 
Shuffle's Avatar
Default

Yep!
__________________
Lelouche Vi Britannia commands you.. MAKE BETTER POSTS!
Shuffle is offline  
Old 01-15-2004   #26
hotdog003
 
hotdog003's Avatar
Default

BUG ALERT: When you have two "command" sectors with linedef executor tags, it only executes the lines on one. For instance, I have two buttons. When I push one, the other is supposed to go up, and the first is supposed to go down, but when I push it, it only goes down, and the other one does not go up.

(note: This sentance was poorly worded, so don't expect to understand it.)
hotdog003 is offline  
Old 01-15-2004   #27
a441
Default

Why do you need two tags for that? The whole point is to let you stick multiple effects in one "command sector."
a441 is offline  
Old 01-15-2004   #28
hotdog003
 
hotdog003's Avatar
Default

*sigh* if you want to make one sector go down, and the other go up, you need two sectors with different floor heights. :roll: You don't need two tags.
hotdog003 is offline  
Old 01-15-2004   #29
a441
Default

Oh, right, you do need multiple sectors. But you don't need multiple activator linedefs! Join another sector to the "command sector" and flip the proper linedef, and your problems are solved. A small example wad: http://illegal.coffeestops.net:3875/d/experlex.zip
a441 is offline  
Old 01-15-2004   #30
hotdog003
 
hotdog003's Avatar
Default

Yeah, but multiple activator linedefs in multiple sectors don't work (if there are 1 per sector).
hotdog003 is offline  
Old 01-15-2004   #31
a441
Default

I understand. Point is, you don't need them.
a441 is offline  
Old 01-15-2004   #32
hotdog003
 
hotdog003's Avatar
Default

Exactly!
hotdog003 is offline  
Closed Thread

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Need help with LINEDEF EXECUTORS!!! JMS Editing Help 6 02-18-2007 01:25 AM
Linedef executors!!!! Espyo Editing 21 06-24-2006 08:59 PM
Linedef Executors BlazingPhoenix Editing 3 04-13-2006 09:54 PM
Linedef executors. Bigboi Help 1 04-24-2005 08:57 PM
how do you use linedef executors? Yazuken Editing 1 03-01-2004 10:35 PM


All times are GMT. The time now is 10:30 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2018, vBulletin Solutions, Inc.