Midtexture alignment oddity

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Lactozilla

Developer
Sonic Team Junior
In my map, I have a midtexture that shows up perfectly in Zone Builder:

UGrt7Jd.png


But in-game, it looks very broken:

Jm2kyci.png


Why's that?
 
What's the width of the midtexture in pixels? It needs to be a non-zeroth power of 2 (2 4 8 16 32 64 etc) in order for the Software renderer to accept it.

Also, sneaky stolen Smiles life icon. You should probably recreate that with the longer snout from the skincolour contestesque sample sheets.
 
Also, sneaky stolen Smiles life icon. You should probably recreate that with the longer snout from the skincolour contestesque sample sheets.

GsRHXUr


Did I do it right? :P
 
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