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Old 07-28-2009   #801
Kaysakado
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Quote:
Originally Posted by Autosaver
Make an option to share/throw/drop/steal emeralds.

1 person on your team has 6 emeralds. Another person on your team has one. Now if you had this, maybe a person who has most emeralds turn super. Or the other person can press the throw key to transfer an emerald.
Press the Throw Flag key.
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Old 07-28-2009   #802
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Quote:
Originally Posted by Delta
In Match/CTF, have the chaos emeralds a person has be displayed over their head so you know who has which emeralds. This would help for teammates to pass their emeralds along to the right person, and in match it's more incentive to shoot someone who you know has them.
Press "tab."
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Old 07-28-2009   #803
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Quote:
Originally Posted by Hyper Shadic X
Quote:
Originally Posted by Delta
In Match/CTF, have the chaos emeralds a person has be displayed over their head so you know who has which emeralds. This would help for teammates to pass their emeralds along to the right person, and in match it's more incentive to shoot someone who you know has them.
Press "tab."
You can tell who has the emeralsd, but you can't tell who's who.
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Old 07-28-2009   #804
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Quote:
Originally Posted by Kaysakado
Quote:
Originally Posted by Autosaver
Make an option to share/throw/drop/steal emeralds.

1 person on your team has 6 emeralds. Another person on your team has one. Now if you had this, maybe a person who has most emeralds turn super. Or the other person can press the throw key to transfer an emerald.
Press the Throw Flag key.
Is that what you really do? O_o

^HSX. he meant like the character In game, not on some stats screen.
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Old 07-28-2009   #805
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Make teamscramble usable during intermission.
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Old 07-28-2009   #806
Senku Niola
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Quote:
Originally Posted by Hyper Shadic X
Quote:
Originally Posted by Senku Niola
Characters are pretty much useless. :<
Depending on the character it could be fun to use in games. :3
Not exactly with the current system.
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Old 07-29-2009   #807
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Quote:
Originally Posted by solami6 the dragon
These are my ideas to improve SRB2 version 2.0

1 - Improve Tails sprite's Tails, when he runs and flys like CZ64 did on Srb2Riders, when he flys he has moving tails instead of a spinning ring (Like in Sonic 2/3), and when he runs you can use those sprites from when he flys on an Ex-gear race

2 - Make Deep Sea Zone Act 2 a bit easier, it took me 21 minutes to beat it because of the maze

3 - Make more nights levels, there's only two, Slumber track and spring hill

4 - What happened to the Light dash and homing attack?

5 - Add the side springs from Srb2CB

6 - Add day to night like in Shufflarb2

7 - Make a fullscreen and windowed option for slow computers

8 - Add those 4 Yellow flickies to super tails

PD: Sorry if you can't understand me, i speak spanish
1. That takes Tails' classic spark away. :/ I could have sworn this game was to help give the feel of the old games back.

3. YES.

4. Light Dash got removed for being useless, and homing attack is now a character's ability instead.

5. YES.
6. YES.

7. There already is one.

8. I agree with that. I also say we need a better way to identify Supers that aren't Sonic. Yellow just isn't enough and the sparks are too slow. What about Hyper Sonic's sparks? (For Tails, they'll be Flickies instead, though. :P)


Quote:
Originally Posted by Hyper Shadic X
Quote:
Originally Posted by Delta
In Match/CTF, have the chaos emeralds a person has be displayed over their head so you know who has which emeralds. This would help for teammates to pass their emeralds along to the right person, and in match it's more incentive to shoot someone who you know has them.
Press "tab."
What if 2 people had the same skin? Delta's right.
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Old 07-29-2009   #808
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-- Accidental Double Post - My internet cut off and i wasn't sure it had submit. --
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Old 07-29-2009   #809
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^Tab shows the name of the character too. But I like emeralds on top of their head better.
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Old 07-29-2009   #810
on Edge
 
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-Make a SOC ability on ability1. The action would spawn an item without changing your momentum, like 1094 but without the thok. The actionspeed would then be used to call an item.
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Old 07-29-2009   #811
J-town
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Quote:
Originally Posted by Autosaver
^Tab shows the name of the character too. But I like emeralds on top of their head better.
Does anything tell you that the person you're looking at is that character though, if there's 2 of the same skin?

Didn't think so.
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Old 07-29-2009   #812
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If you aim your crosshair at another player, display their name somewhere on screen.
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Old 07-29-2009   #813
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A way to mute messages and cecho messages when you are not the server (I not kidding some server just like to spam and the beeping is very annoying.)
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Old 07-29-2009   #814
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Quote:
Originally Posted by ZeldaGamer00
If you aim your crosshair at another player, display their name somewhere on screen.
Ah, if this happened, it could be used in conjunction with my idea and we could have the number of chaos emeralds a person has be displayed next to their name as well.
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Old 07-29-2009   #815
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A means of canceling super form. Maybe the throw flag button?
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Old 07-29-2009   #816
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Quote:
Originally Posted by J-town
Quote:
Originally Posted by Autosaver
^Tab shows the name of the character too. But I like emeralds on top of their head better.
Does anything tell you that the person you're looking at is that character though, if there's 2 of the same skin?

Didn't think so.
Ah yes, that is a good feature. Although just having the name above the guys head would suffice. Emeralds above the guy's head would probably confuse with other emeralds that you can grab.

...or something. :P
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Old 07-29-2009   #817
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Quote:
Originally Posted by J-town
Quote:
Originally Posted by Autosaver
^Tab shows the name of the character too. But I like emeralds on top of their head better.
Does anything tell you that the person you're looking at is that character though, if there's 2 of the same skin?

Didn't think so.
I have no idea what your saying... What do you mean by your last sentence?
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Old 07-29-2009   #818
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Quote:
Originally Posted by fawfulfan
Can we get rid of the option to disable server WAD downloading? I really hate it when people use that feature.
That won't really help, Fawful, because they'd still be able to maxsend 0.

Besides, usually that's done so you don't lag them to death.
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Old 07-29-2009   #819
Senku Niola
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Quote:
Originally Posted by Zanyhead
Bring back spinitems, slingitems, and thokitems in the S_SKIN lump, they were useful for creating unique abilities.
Again, they are still around, cept slingitem, but spin and thokitem are force to use only 1 frame, have no actions, and last for the exact amount of time the original object lasted.
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Old 07-29-2009   #820
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-Characters who spin off ledges should be able to use midair action afterward. This is in the 2d games SRB2 is based off of, and even later ones as well.

-Jumping after climbing a short ledge (or even multiple ledges for stacked) should increase your jump height. This would make stairs more realistic, and it makes sense momentum wise.
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