Scrolling walls, anybody?

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Fiddle around with linedefs in Srb2 doombuilder.
If you still cannot find out how, watch the wiki.
 
I think that "Scroll Texture by Offsets" should work; using the y offset.
And I just remembered: THZ2 uses an upward conveyor belt, near the ending. It doesn't take you anywhere, but the texture DOES scroll up.
 
I just thought of something... You could try looking off the wall of the THZ2 conveyor.

It's near the end of the level.
 
Flame_the_hedgehog said:
I just thought of something... You could try looking off the wall of the THZ2 conveyor.

It's near the end of the level.

Yes, but that goes u-
wait, doesn't the other side go down?! Flame, you're a damn genius!
 
Espyo said:
I think that "Scroll Texture by Offsets" should work; using the y offset.
And I just remembered: THZ2 uses an upward conveyor belt, near the ending. It doesn't take you anywhere, but the texture DOES scroll up.

Flame_the_hedgehog said:
I just thought of something... You could try looking off the wall of the THZ2 conveyor.

It's near the end of the level.

How come I never tought of that...[/sarcasm]
 
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