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Old 04-01-2017   #1
davee0
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Default Davee0/H2mt forces to do projects

hey guys, I had to cut this down littlebit... but I will give sight on my future projects.

Active projects:
SRB2 Prograsition Pack Demo 1.8: https://mb.srb2.org/showthread.php?t=43046 - Won't be updated to 2.0 demo, I am ending demos.

Disconntined projects:

2.1:
MD2 Saturn Collection - Disconntined; Link: https://mb.srb2.org/showthread.php?t=42812
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Last edited by davee0; 12-30-2017 at 09:08 PM. Reason: Shut up, doing stuff for once
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Old 04-01-2017   #2
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Intreasting to see you intreasted despite your age, looking foward to your future work
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Old 04-01-2017   #3
MK.exe
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Hmm the sonic life icon seems like another character. Those spikes look like... stumps
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Old 04-02-2017   #4
davee0
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Default Future hud/monitors at pack

There is something small from my free time for my pack.
*Made around 2016/2017(31.12/1.1).
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Old 04-02-2017   #5
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The icon isn't too bad, but could use some polish, especially with the spikes, and maybe the eyes somewhat. The shading also doesn't look right to me. I get your trying to do Sonic 3 like shading, but it just looks strange.
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Old 04-22-2017   #6
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Default 22th April Update

@Sketch Yeah... Thanks for criticism. I am pretty bad at shading or in minor details.

22th April Update

I am back and now I can focus little bit more on my projects.
I didn't make anything big for my Main Project but I returned to my older projects like that one to Doom.
--Main Project:

There you can see just UWWT ( Under Water Wave Texture ) Not big deal.
--Projects that aren't related to SRB2 or They WON't be released.
*Can't be Released:


-Little bit Changed MotdSpork's Hyper.lua
*Not Related to SRB2

-Doom

-Meaby my future.... who knows ?
That's all I don't want make this post Huge. So you can check full album of Screens.... But mostly its Doom.
Full Album: http://imgur.com/a/dW6nH
Sorry MothSpork for use of your code, NO I MEAN LUA without asking.

Last edited by davee0; 04-22-2017 at 11:46 AM.
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Old 05-21-2017   #7
davee0
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Default Small update 21.5

Hey,
[SRB2 Progredior Pack]
Atleast I show you something small like another skyblock revamp....

But YOU CAN SEE hud from previous post.
And new Monitor Sprites are Implement too

& Springs.

That's all I don't have nothing to show intresting...
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Old 05-22-2017   #8
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I like the monitors. Reminds me a lot of Sonic Rush.
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Old 05-22-2017   #9
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The monitors are pretty neat, and that skybox looks alright as well!

The HUD is too inconsistent, though. The letters look too different from each other, and the letters in 'rings' are bigger than in 'score' and 'time' and are too spaced out from one another. It doesn't look good at all. Might want to change that.
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Old 08-10-2017   #10
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Update of this day (10.8.2017):
After long time I am again working on that demo....
I had technical difficulties with music. And still I have...
Then let's go to showcase what I done after Two weeks or so?!
------------------------------------------------------------------------------

1# Then, I created custom hud for this map pack. This will to lot people remind adventure hud but in classic style.
Icons for default trio will be CD inspired. Maybe I will support many of custom characters in future.

Spoiler:






2# I redraw/redone many areas of FCZ2, reason for that was it look so much similar to GFZ1, and now it just feel as GFZ1.
AND FINNALY I GET IN MANY AREAS RIG OF FLYING GRASS.

Spoiler:






3# I am maybe getting inspired by mania too much. Like with this.

Spoiler:




--------------------------------------------------------------------------------
Update on Saturn Collection.

I am still waiting on sonic mania, so I can do ultimate Saturn models.

And after I will be done with main trio, objects and enemies. I'd like to after that to do other characters that aren't in main trio.
--------------------------------------------------------------------------------

And that’s all for now. What do you think about this ?
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Old 12-30-2017   #11
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Default 30.12.2017 Update

Then, after long time I have something to revive this thread!

SRB2 PP:

Then, where to begin with I done some overhaul to few textures and sprites like grass and rock texture, peelout animation etc.



I added a lot of maps, still WIP, but I will showoff something(These were shown on discord).

MATCH MAP - QUARRY MAPM2:

It is very miniaturic arena, but for 1v1 it can be fun.

MATCH/COOP MAP - DARK GREEN VALLEY/CAVE MAPM1 and MAP03:

This map have two version, one for match and one for boss fight.
Yes, it is again small, but like 12 times bigger than QUARRY
And I removed MAP02 Boss, because that joke ruined everybody's experience.

SPECIAL STAGES - functions as old special stages from DEMO - 2.0 Era
, but without ring counter and you have to race to go instead.

SPECIAL STAGE 04 - HILL TOP ZONE - MAP54:

Btw, First special stage is green hill zone.

As you might know, this is from sonic 2 and more specificly GG one, but I gonna add something even from MD version.

There is tease, what I want to make as next Zone

Note: this is just testing theme map, not actual map, because I didn't even started.

Then that's about it. Happy new year guys !
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Old 03-10-2018   #12
davee0
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Default 10.3.2018 Update

10.3.2018
(Note: If you seen everything I post on SRB2 Discord Community/Official one, then it is waste of time checking this)
Then, first update post in year.

SRB2PP:

Let's start with most noticeable change totaly revamp FCZ1
(Yes, it is little bit longer, but it have more gameplay and visual value than last time)
Spoiler:




Next thing I want show to you is changes to skyboxes..., like in previous image eh....
FCZ2 have totaly overhauled textures from sky to water itself and water in in-game areas is completely new to match sky for "reflection".
Spoiler:


FCZ3 got new blue-ish night-ish sky for storm-like feeling.
Spoiler:



And I started to post lot about new zone at Discord, then there are few screens
Spoiler:






And theeeeeeeeee, OH WAIT DON'T VIEW IT
Spoiler:

Yes, I am preparing another zone jeezzz....



Also I done lot of minor changes,
like new in-game object sprites yaaay(springs, starpost, monitors, light shaft and normal rings)
with minor changes to pallete, but there are like really minor.

Next update will be most likely after final demo 2.0, see ya.
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Old 03-10-2018   #13
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Cool work! I love seeing newer mappers experiment and come up with some really unique looking stuff :D
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Old 6 Days Ago   #14
davee0
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Default 16.4.2018 Update

Thanks TehRealSalt ! :D
-------------------------------


SRB2 PP:





My latest gifs I posted on SRB2 Discord. (not 100% true) -- (Also skybox is WIP and btw I am using old assets from previous versions to create this skybox.)
I said I won't post anything at previous post, but I done this redesign and I needed to show it. Then I won't post anythin' until that update now :P

Last edited by davee0; 6 Days Ago at 06:04 PM.
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