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#21 |
You know me, everyone does
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Nice! I think if the inventory should be a on the screen like a menu rather than having to go into the console.
It find the killing of the shopkeeper pleasing
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#22 |
You know me, everyone does
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#23 |
Please just call me Zappy.
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I would advice putting a black rectangle covering the screen below the menus and such (of course not during normal gameplay, just menu browsing), to make it easier to read on bright backgrounds.
Oh, and of course, make sure to give the black rectangle the V_HUDTRANSHALF flag, to make it halfway transparent according to the HUD transparency the player has chosen in SRB2. |
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#24 |
Known as Chase The HedgeFox
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A Ridable Crawla? now that is interesting.
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#25 |
You know me, everyone does
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Looking good as usual.
What next? A glider! Haha
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#26 | |
A big fan of Amy rn
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Darnit, you beat me to it. I was gonna make a keyboard that worked just like that.
And the glider... can't we already glide with 2.0 brak's missiles?
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Quote:
Last edited by SSG3; 07-07-2016 at 08:08 PM. Reason: mistaken brackets somewhere, lol |
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#27 |
Soubrette aux yeux jaunes?
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You can just disable analog for as long as you're hanging on them, plus, the back view is better to have an idea of height IMO.
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#28 |
You know me, everyone does
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I agree, plus can a missle dash? Ha i think not
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#29 |
You know me, everyone does
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I meant the dash that the badnik i dont know why i said missle dash :S
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#30 |
btw do not touch the sonic
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yay my post made a shitty title for a post.
i fell proud yet ashamed at the same time. it fells good. but back to the topic this is really neat even if this is just the explosion shield blast as a charge shot and taking a nap is just setting health to the maximum point but the fading in and out effect is what matters and that is really neat
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Spoiler: Last edited by Xkower8181; 07-31-2016 at 01:45 AM. |
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#31 |
You know me, everyone does
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Just a tiny nitpick, the nap 'wake up' seem to be abrupt, fade in to wake up?
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#32 |
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You can't regret something you've never done. Last edited by Monster psychic cat; 09-19-2016 at 12:16 PM. |
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#33 |
Christmas is coming
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Welp, it would have been done eventually. It's beautiful ;~;
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#34 |
That guy that ports
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The question is, how? The last time I've seen something like this, Lat' scripted a hell of a lot, as well as having extra frames for each 45th angle of a slope. (That was a lot especially for one level.)
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Hiyo all! Underground Website |
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#35 |
Metallic
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It's pretty evident it's just a zoom tube with different sprites. You can see tails phasing into the loop several times, constant speed through-out the loop, etc.
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#36 |
You know me, everyone does
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Regardless. With the tools that MPC has used its possible, even if it looks choppy.
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Done: Hit a 180° Rail shot 1st person to have a map in releases with Slopes |
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#37 |
Meow Motherfuckers.
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Wow, all those stuff would make SRB2 looks like One Big Adventure!
Good job on those stuff, they are look really nice.
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Check out my youtube channel: https://www.youtube.com/channel/UCd1...hUkNvNA93RPI8g |
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#39 |
is "Jamming Sonic".
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Can you make the 'password' be shorter or at least, a randomly generated word?
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What's the square root of pineapple? |
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#40 |
funyn menme
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