TelosTurntable
How the turns have tel- tab-
It looks plain on the walls so I took the time to add more to it.
I think it's overexcessive :v
...Which is good
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Just like how NiGHTS requires sprites for each angle direction, these angled walking animations would also need to be ported into the character manually.
That's looking pretty fantastic already. Is this something you're going to be releasing once 2.2 eventually happens?
The spike pits look a bit too big for me even if they're easily jumpable.