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Old 04-09-2008   #1
Superusuario
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*Tells some story and tells the questions

1)How do i make stairs?
2)Can i make textures myself?
3)Can i make my char. begin in a FOF?
4)How do i make cutscenes?
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Old 04-09-2008   #2
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1) Make a bunch of sectors, one for each stair, and increment them no more than 24 units. Also, apply the 992 sector type to them.

2) Yes.

3) Yes. Take the amount above the floor of the FOF, convert to Hexidecimal in Calculator, multiply by 16(10 in Hex), and add to the bitset the object currently has.

4) http://www.srb2wiki.sepwich.com/wiki/Cutscene
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Old 04-09-2008   #3
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3. If you're using SRB2 Doom Builder (not regular Doom Builder), just give the Player 1 Start a Z offset equal to the ceiling height of the control sector.
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Old 04-09-2008   #4
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You can use the stairs function, but it makes them at weird heights sometimes.
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Old 04-09-2008   #5
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Ok...thanks for yur help

1(New))I make a 2-d map and when i open it...The map appears 3-d!!!!¿Does this happens when you haven´t enough space in your map?
2)¿How?
3)*No problem to display
4)¿What program i use to make them?
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Old 04-09-2008   #6
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2. http://ssntails.sepwich.com/mb/viewtopic.php?t=1001
4. Notepad.
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Old 04-09-2008   #7
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1. You have to modify the TypeOfLevel in your map header. More information about map headers, click here

2.Try out the wiki links which cover two popular lump editors.
Custom_Textures_Tutorial - SLumpEd
Custom_Textures_Tutorial - XWE

4. After you create the cutscene in notepad you can import it using XWE or SLumpEd
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Old 04-12-2008   #8
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Again,thanks

1)Still,i maked the map 2-d and the typeoflevel too but appears 3-d

2)Doh...i cant understand that

3(New))How can i put music in a wad with slumped?

4)Ummmm...how do i make the pictures?

5)Can i make characters in slumped?¿how?
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Old 04-12-2008   #9
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Quote:
Originally Posted by Superusuario
Again,thanks

1)Still,i maked the map 2-d and the typeoflevel too but appears 3-d

2)Doh...i cant understand that

3(New))How can i put music in a wad with slumped?

4)Ummmm...how do i make the pictures?

5)Can i make characters in slumped?¿how?
1) It's going to have a mildly 3D feel to the graphics. If the gameplay is 2D, then you're set. Also, the level MUST go from left to right as it appears in your map editor.
2) Can't understand what?
3) Read my SLumpEd Tutorial on the Wiki.
4) You make them with Paint, Paint Shop Pro, your choice of any graphic edtior.
5) Absolutely. I myself have been working on one. Read the Character WAD Tutorial and the SLumpEd Tutorial (linked in answer #3). And in English, we don't the upside-down question marks. :P
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Old 04-12-2008   #10
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Quote:
Originally Posted by SRB2WikiSonicMaster
#3). And in English, we don't use the upside-down question marks. :P
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Old 04-22-2008   #11
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Quote:
Originally Posted by SRB2WikiSonicMaster
Quote:
Originally Posted by Superusuario
Again,thanks

1)Still,i maked the map 2-d and the typeoflevel too but appears 3-d

2)Doh...i cant understand that

3(New))How can i put music in a wad with slumped?

4)Ummmm...how do i make the pictures?

5)Can i make characters in slumped?¿how?
1) It's going to have a mildly 3D feel to the graphics. If the gameplay is 2D, then you're set. Also, the level MUST go from left to right as it appears in your map editor.
2) Can't understand what?
3) Read my SLumpEd Tutorial on the Wiki.
4) You make them with Paint, Paint Shop Pro, your choice of any graphic edtior.
5) Absolutely. I myself have been working on one. Read the Character WAD Tutorial and the SLumpEd Tutorial (linked in answer #3). And in English, we don't the upside-down question marks. :P
1(New))Well...how can i make a ring that begins in a not-floor height 0(floor height 1999)?I want to release a wad called lms.wad(last-man-standing)Or i release it only playable to SSB:SS?

2)I can't understand how to make textures

3)That tutorial didn't helped out(XWE tutorial didn't neither)

4)Where can i get something that can draw good sonic characters?

5)So...can i begin to make it at handed-drawing?
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